Difference between revisions of "Magic Arrow"

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*Level >12 costs no Mana.
 
*Level >12 costs no Mana.
 
*Normal Attack's [[attack rate]] is used.
 
*Normal Attack's [[attack rate]] is used.
*{{Warn|=+% Attack Rating isn't applied, even though the character screen calculates and displays AR as though it is.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=52992] +% AR from other sources is applied.
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*{{Warn|=Magic Arrow's +% Attack Rating is not applied, even though the character screen calculates and displays AR as though it is.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=52992] +% AR from other sources <i>is</i> applied.
*{{Warn|=The character screen adds MA's Minimum and Maximum Damage after +[[% Damage|{{Warn|=% Damage}}]] is applied, when it's actually added ''before'' +% Damage is applied: according to the character screen level 20 only adds 20 damage, but with +300% Damage it actually increases by 80.}}
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*{{Warn|=The character screen adds MA's Minimum and Maximum Damage after +[[% Damage]] is applied, when it's actually added ''before'' +% Damage is applied: according to the character screen level 20 only adds 20 damage, but with +300% Damage it actually increases by 80.}}
 
*Conversion occurs after +% Damage and [[Deadly Strike]] or [[Critical Strike]] are applied and before [[resistance]] is applied: [[Damage Resist]] won't affect converted magic damage but [[Magic Resist]] will.
 
*Conversion occurs after +% Damage and [[Deadly Strike]] or [[Critical Strike]] are applied and before [[resistance]] is applied: [[Damage Resist]] won't affect converted magic damage but [[Magic Resist]] will.
 
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Revision as of 06:42, 16 November 2011