Difference between revisions of "Magic Arrow"

From Basin Wiki
Jump to navigation Jump to search
m (→‎Details: text fix)
m (→‎Details: text fix)
Line 38: Line 38:
 
*Adds physical damage and converts a percentage of physical damage to magic damage, and doesn't reduce quiver quantity. A quiver doesn't even need to be equipped, although without one the crossed arrow icon (signalling no ammo) will display on the right side of the screen. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83648&view=findpost&p=920955]
 
*Adds physical damage and converts a percentage of physical damage to magic damage, and doesn't reduce quiver quantity. A quiver doesn't even need to be equipped, although without one the crossed arrow icon (signalling no ammo) will display on the right side of the screen. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83648&view=findpost&p=920955]
 
*Level >12 costs no Mana.
 
*Level >12 costs no Mana.
*Uses Normal Attack's [[attack rate]].
+
*Normal Attack's [[attack rate]] is used.
 
*{{Warn|=Magic Arrow's +% Attack Rating is not applied, even though the character screen calculates and displays AR as though it is.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=52992] +% AR from other sources <i>is</i> applied.
 
*{{Warn|=Magic Arrow's +% Attack Rating is not applied, even though the character screen calculates and displays AR as though it is.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=52992] +% AR from other sources <i>is</i> applied.
 
*{{Warn|=The character screen adds MA's Minimum and Maximum Damage after +[[% Damage]] is applied, when it's actually added ''before'' +% Damage is applied: according to the character screen level 20 only adds 20 damage, but with +300% Damage it actually increases by 80.}}
 
*{{Warn|=The character screen adds MA's Minimum and Maximum Damage after +[[% Damage]] is applied, when it's actually added ''before'' +% Damage is applied: according to the character screen level 20 only adds 20 damage, but with +300% Damage it actually increases by 80.}}

Revision as of 15:42, 19 November 2011