Paladin Seals

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Only one Seal can be active on the Paladin at any one time. Only one Judgement per Paladin can be active at any one time.

Values last verified 5/6/2005. These are descriptions told to a Level 1 Paladin by the class trainer. Keep in mind that adding Talents may affect descriptions. A reputation of Honored or above with the class trainer's faction will lower costs by 10%.

Seal of Command

Through testing, the rate of proc is known to be 5 procs per minute (see Seal of Command Testing). Rank of this spell does not affect the proc rate, so save mana by using Rank 1 unless you're using the Judgement. Seal of Command crits hit for 200% rather than the typical 150% for magical damage.

Rank Level Effect Judgement Cost
1 20 Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin's weapon. Causes 24 Holy damage anytime the enemy becomes stunned. Talent Point
2 30 Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin's weapon. Causes 38 Holy damage anytime the enemy becomes stunned. 27 Silver 50 Copper
3 40 Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin's weapon. Causes 53 Holy damage anytime the enemy becomes stunned. 50 Silver
4 50 Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin's weapon. Causes 67 Holy damage anytime the enemy becomes stunned. 70 Silver
5 60 Gives the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin's weapon. Causes 82 Holy damage anytime the enemy becomes stunned. 1 Gold 15 Silver

Seal of Fury

Rank Level Effect Judgement Cost
1 16 Melee attacks cause additional threat. Causes Holy damage spells cast on that enemy to generate additional threat. 30 Silver
2 26 Melee attacks cause additional threat. More effective than Seal of Fury (Rank 1). Causes Holy damage spells cast on that enemy to generate additional threat. 60 Silver
3 36 Melee attacks cause additional threat. More effective than Seal of Fury (Rank 2). Causes Holy damage spells cast on that enemy to generate additional threat. 1 Gold 40 Silver
4 46 Melee attacks cause additional threat. More effective than Seal of Fury (Rank 3). Causes Holy damage spells cast on that enemy to generate additional threat. 2 Gold 40 Silver
5 56 Melee attacks cause additional threat. More effective than Seal of Fury (Rank 4). Causes Holy damage spells cast on that enemy to generate additional threat. 4 Gold 20 Silver

Seal of Justice

Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec.

Unleashing this Seal's energy will judge an enemy for 30 sec, preventing them from fleeing.

This Seal can be obtained at level 22 for 40 Silver.


Seal of Light

Rank Level Effect Judgement Cost
1 30 Gives each melee attack a chance to heal the Paladin for 39. Grants melee attacks made against the judged enemy a chance of healing the attacker for 25. 1 Gold 10 Silver
2 40 Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 53. Unleashing this Seal's energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 34. 2 Gold
3 50 Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 76. Unleashing this Seal's energy will judge an enemy for 30 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 49. 2 Gold 80 Silver
4 60 Gives each melee attack a chance to heal the Paladin for 94. Grants melee attacks made against the judged enemy a chance of healing the attacker for 61. 4 Gold 60 Silver

Seal of Righteousness

Through testing, the rate of proc is known to be 14.5 procs per minute (see Seal of Righteousness Testing). It never appears to crit. It is considered an instant cast spell for the purposes of "up to" Holy damage increasers, i.e. it gets only 43% of the maximum listed.

Rank Level Effect Judgement Cost
1 1 Gives each melee attack a chance to cause 4 to 5 additional Holy damage. Causes ? Holy damage to an enemy. Free
2 10 Gives each melee attack a chance to cause 8 additional Holy damage. Causes 20 Holy damage to an enemy. 3 Silver
3 18 Gives each melee attack a chance to cause 13 additional Holy damage. Causes 32 Holy damage to an enemy. 35 Silver
4 26 Gives each melee attack a chance to cause 20 additional Holy damage. Causes 47 Holy damage to an enemy. 60 Silver
5 34 Gives each melee attack a chance to cause 29 additional Holy damage. Causes 64 Holy damage to an enemy. 1 Gold 30 Silver
6 42 Gives each melee attack a chance to cause 40 additional Holy damage. Causes 84 Holy damage to an enemy. 2 Gold 10 Silver
7 50 Gives each melee attack a chance to cause 52 additional Holy damage. Causes 107 Holy damage to an enemy. 2 Gold 80 Silver
8 58 Gives each melee attack a chance to cause 66 additional Holy damage. Causes 133 Holy damage to an enemy. 4 Gold 40 Silver

Seal of Wisdom

Rank Level Effect Judgement Cost
1 38 Gives each melee attack a chance to restore 50 of the Paladin's mana. Attacks and spells used against the judged enemy have a chance to restore 33 mana to the attacker. 1 Gold 60 Silver
2 48 Gives each melee attack a chance to restore 71 of the Paladin's mana. Attacks and spells used against the judged enemy have a chance to restore 46 mana to the attacker. 2 Gold 60 Silver
3 58 Gives each melee attack a chance to restore 90 of the Paladin's mana. Attacks and spells used against the judged enemy have a chance to restore 59 mana to the attacker. 4 Gold 40 Silver


Seal of the Crusader

When this Seal is active, the Paladin attacks 40% faster, but deals less damage with each attack. These two effects balance each other out in DPS. The faster attacks may be helpful interrupting spellcasters and causing procs based on chance per hit. The main benefit of this seal is the increased attack power.

Rank Level Effect Judgement Cost
1 6 Grants 18 attack power. Increases Holy damage taken by up to 20. 1 Silver
2 12 Grants 30 attack power. Increases Holy damage taken by up to 30. 10 Silver
3 22 Grants 55 attack power. Increases Holy damage taken by up to 50. 40 Silver
4 32 Grants 85 attack power. Increases Holy damage taken by up to 80. 1 Gold 20 Silver
5 42 Grants 130 attack power. Increases Holy damage taken by up to 110. 2 Gold 10 Silver
6 52 Grants 180 attack power. Increases Holy damage taken by up to 140. 3 Gold 40 Silver