Difference between revisions of "Pandemonium Event"

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m (Prime Evil -> Evil)
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*0 [[chill effectiveness]] means [[Cold Damage|cold length]] does not slow her down.
 
*0 [[chill effectiveness]] means [[Cold Damage|cold length]] does not slow her down.
 
*She applies high physical ''and'' [[Poison Damage|poison damage]] with all her [[melee]] [[attack]]s, poison bolts and poison spray (the latter two apply no more damage per collision than {{Ub|=Andariel}}, but Multiple Shots triples number of [[missile]]s fired).
 
*She applies high physical ''and'' [[Poison Damage|poison damage]] with all her [[melee]] [[attack]]s, poison bolts and poison spray (the latter two apply no more damage per collision than {{Ub|=Andariel}}, but Multiple Shots triples number of [[missile]]s fired).
*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]] , [[damage (Diablo II)|damage]] and [[experience]]) are higher than the original due to being level 110, which also makes her harder to hit with attacks.
+
*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]] , [[damage]] and [[experience]]) are higher than the original due to being level 110, which also makes her harder to hit with attacks.
 
*4-5 random [[Champion]] or [[Unique (monster)|Unique]] packs spawn in area, which can increase danger when they spawn near her and have bonuses which enhance her already high physical damage ([[Aura Enchanted]] with [[Might]] or [[Fanaticism]], or [[Cursed]]). 60% chance of [[Stygian Fury|Vile Witches]] being selected, capable of casting [[Amplify Damage]].
 
*4-5 random [[Champion]] or [[Unique (monster)|Unique]] packs spawn in area, which can increase danger when they spawn near her and have bonuses which enhance her already high physical damage ([[Aura Enchanted]] with [[Might]] or [[Fanaticism]], or [[Cursed]]). 60% chance of [[Stygian Fury|Vile Witches]] being selected, capable of casting [[Amplify Damage]].
 
*When killed, she will drop [[Diablo's Horn|{{Cb|=Diablo's Horn}}]], requiring 1x1 inventory space to pick up.
 
*When killed, she will drop [[Diablo's Horn|{{Cb|=Diablo's Horn}}]], requiring 1x1 inventory space to pick up.
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*Aside from a standard Attack, he uses [[Jab]] and [[Smite]] (which requires a hit-check and can be [[block]]ed). Fortunately he does not use [[Charge]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83494&view=findpost&p=920534]
 
*Aside from a standard Attack, he uses [[Jab]] and [[Smite]] (which requires a hit-check and can be [[block]]ed). Fortunately he does not use [[Charge]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83494&view=findpost&p=920534]
 
*He has 100% [[drain effectiveness]].
 
*He has 100% [[drain effectiveness]].
*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]] , [[damage (Diablo II)|damage]] and [[experience]]) are higher than the original due to being level 110, which also makes him harder to hit with [[attack]]s.
+
*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]] , [[damage]] and [[experience]]) are higher than the original due to being level 110, which also makes him harder to hit with [[attack]]s.
 
*When killed, he will drop [[Baal's Eye|{{Cb|=Baal's Eye}}]], requiring 1x1 inventory space to pick up.
 
*When killed, he will drop [[Baal's Eye|{{Cb|=Baal's Eye}}]], requiring 1x1 inventory space to pick up.
 
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*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]] , [[damage (Diablo II)|damage]] and [[experience]]) are higher than the original due to being level 110, which also makes him harder to hit with [[attack]]s.
+
*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]] , [[damage]] and [[experience]]) are higher than the original due to being level 110, which also makes him harder to hit with [[attack]]s.
 
*When killed, he will drop [[Mephisto's Brain|{{Cb|=Mephisto's Brain}}]], requiring 1x1 inventory space to pick up.
 
*When killed, he will drop [[Mephisto's Brain|{{Cb|=Mephisto's Brain}}]], requiring 1x1 inventory space to pick up.
 
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*Melee attackers are also recommended due to ability to apply [[Crushing Blow]] and benefit from [[Life Stolen]] per hit or [[Life Tap]], or deliver massive damage to a single target which always hits and cannot be blocked (like an [[Amazon]] using [[Charged Strike]]).
 
*Melee attackers are also recommended due to ability to apply [[Crushing Blow]] and benefit from [[Life Stolen]] per hit or [[Life Tap]], or deliver massive damage to a single target which always hits and cannot be blocked (like an [[Amazon]] using [[Charged Strike]]).
 
*Characters specialising in [[Cold Damage]] will be unable to kill all three.
 
*Characters specialising in [[Cold Damage]] will be unable to kill all three.
*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]] , [[damage (Diablo II)|damage]] and [[experience]]) are higher than the originals due to being level 110, which also makes them harder to hit with attacks.
+
*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]] , [[damage]] and [[experience]]) are higher than the originals due to being level 110, which also makes them harder to hit with attacks.
  
  

Revision as of 05:16, 26 August 2012