Difference between revisions of "Pandemonium Event"

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m (→‎Matron's Den: Deleted space.)
(D2R availability)
 
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|-valign=top
 
|-valign=top
 
|width=13%|Type
 
|width=13%|Type
|width=87%|Special (Realm in Hell and [[Expansion]] only)
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|width=87%|Special (Hell and [[Expansion]] only; Realm only in LoD, in D2R also single player)
 
|-valign=top
 
|-valign=top
 
|Initiation
 
|Initiation
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|[[Harrogath]], [[Matron's Den]], [[Forgotten Sands]], [[Furnace of Pain]] and [[Tristram (Pandemonium Event)|Tristram]]
 
|[[Harrogath]], [[Matron's Den]], [[Forgotten Sands]], [[Furnace of Pain]] and [[Tristram (Pandemonium Event)|Tristram]]
 
|-valign=top
 
|-valign=top
|Quest items
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|Items
|[[Key of Terror|{{Cb|=Key of Terror}}]], [[Key of Hate|{{Cb|=Key of Hate}}]], [[Key of Destruction|{{Cb|=Key of Destruction}}]], [[Diablo's Horn|{{Cb|=Diablo's Horn}}]], [[Baal's Eye|{{Cb|=Baal's Eye}}]], [[Mephisto's Brain|{{Cb|=Mephisto's Brain}}]] and [[Horadric Cube|{{Ub|=Horadric Cube}}]]
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|{{Cb|=Key of Terror}}, {{Cb|=Key of Hate}}, {{Cb|=Key of Destruction}}, {{Cb|=Diablo's Horn}}, {{Cb|=Baal's Eye}}, {{Cb|=Mephisto's Brain}} and {{Ub|=Horadric Cube}}
 
|-valign=top
 
|-valign=top
 
|Rewards
 
|Rewards
|[[Hellfire Torch|{{Ub|=Hellfire Torch Large Charm}}]] and [[Standard of Heroes|{{Ub|=Standard of Heroes}}]]<br>[[Experience]]
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|[[Hellfire Torch|{{Ub|=Hellfire Torch Large Charm}}]] and [[Pandemonium Event#Reward|{{Ub|=Standard of Heroes}}]]<br/>[[Experience]]
 
|}
 
|}
 
|}
 
|}
{{M|=A new Mystery has been revealed!}}
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{{Mb|=A new Mystery has been revealed!}}
  
{{M|=- Players of Hell Difficulty Realm games are hereby warned once again, that a series of new and challenging tests await you! The answer lies within Diablo's Bosses, which span across the world from the Den of Evil to the Throne of Destruction...}} - [[Patch]].txt
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{{Mb|=Players of Hell Difficulty Realm games are hereby warned once again, that a series of new and challenging tests await you! The answer lies within Diablo's Bosses, which span across the world from the Den of Evil to the Throne of Destruction...}}
  
 +
- [[Patch]].txt for [[1.11]]
  
*A new challenge introduced in patch 1.11, this is not available in [[Single Player]] or [[Classic]].
 
  
 +
A new challenge introduced in patch 1.11, this is not available in [[Single Player]] LoD or [[Classic]].<br/>
 +
In D2R it is available in Single Player and online Expansion games.
  
 
==Key collecting==
 
==Key collecting==
*First stage involves killing particular monsters in Hell for keys dropped and then use them to create portals in [[Harrogath]] in [[Act 5]]. All should be familiar to players since they already need to be killed to complete quests (although none of these quests is normally mandatory):
+
First stage involves killing particular monsters in Hell for keys dropped and then use them to create portals in [[Harrogath]] in [[Act 5]]. All should be familiar to players since they already need to be killed to complete quests (although none of these quests is normally mandatory).
 
+
*Chance is for when playing solo: [[Better Chance of Getting Magic Items]] does not improve drop chance, although playing in games with additional players does.
 
+
*Multiple keys can be dropped per kill, maximum five (although this is unlikely).
 +
*Multiple keys of the same type can be present in inventory and stash: each requires 1x2 inventory space to pick up.
 +
*Players normally collect three of each key before organ collecting.
 +
<br/>
 +
<br/>
 +
===Key of Terror===
 
{{Text table}} width=100%
 
{{Text table}} width=100%
 
|-
 
|-
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!width=10% align=center|Chance
 
!width=10% align=center|Chance
 
|-
 
|-
![[Key of Terror|{{C|=Key of Terror}}]]
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|{{Cb|=Key of Terror}}
 
![[The Countess|{{U|=The Countess}}]]
 
![[The Countess|{{U|=The Countess}}]]
 
|align=center|[[Act 1]]
 
|align=center|[[Act 1]]
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|[[The Forgotten Tower]]
 
|[[The Forgotten Tower]]
 
|align=center|1/14
 
|align=center|1/14
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|}
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[https://www.theamazonbasin.com/forums/index.php?/forums/topic/99774-the-secrets-of-uber-tristram/]
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{|
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|-
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| pk1
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|
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{|
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|-
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| Key of Terror
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|
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|}
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|}
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{| border="1"
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!Chance
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!1 in X
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!Treasure Class
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!Quality
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|-
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| 0.0713983522 || 14.005925 || [[Countess (H)]] || Unique: 883 Set: 883 Rare: 983 Magic: 1024
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|}
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<br/>
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<br/>
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===Key of Hate===
 +
{{Text table}} width=100%
 
|-
 
|-
![[Key of Hate|{{C|=Key of Hate}}]]
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!width=20%|Key
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!width=20%|Source
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!width=10% align=center|Act
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!width=20%|Area
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!width=20%|Quest
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!width=10% align=center|Chance
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|-
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|{{Cb|=Key of Hate}}
 
![[The Summoner (boss)|{{U|=The Summoner}}]]
 
![[The Summoner (boss)|{{U|=The Summoner}}]]
 
|align=center|[[Act 2]]
 
|align=center|[[Act 2]]
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|[[The Summoner (quest)|The Summoner]]
 
|[[The Summoner (quest)|The Summoner]]
 
|align=center|1/11
 
|align=center|1/11
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|}
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[https://www.theamazonbasin.com/forums/index.php?/forums/topic/99774-the-secrets-of-uber-tristram/]
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{|
 
|-
 
|-
![[Key of Destruction|{{C|=Key of Destruction}}]]
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| pk2
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|
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{|
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|-
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| Key of Hate
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|
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|}
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|}
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{| border="1"
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!Chance
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!1 in X
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!Treasure Class
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!Quality
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|-
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| 0.0861533746 || 11.607206 || [[Summoner (H)]] || Unique: 900 Set: 900 Rare: 972 Magic: 1024
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|}
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<br/>
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<br/>
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===Key of Destruction===
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{{Text table}} width=100%
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|-
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!width=20%|Key
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!width=20%|Source
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!width=10% align=center|Act
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!width=20%|Area
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!width=20%|Quest
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!width=10% align=center|Chance
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|-
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|{{Cb|=Key of Destruction}}
 
![[Nihlathak (boss)|{{U|=Nihlathak}}]]
 
![[Nihlathak (boss)|{{U|=Nihlathak}}]]
 
|align=center|[[Act 5]]
 
|align=center|[[Act 5]]
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|align=center|1/12
 
|align=center|1/12
 
|}
 
|}
[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=58929]
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[https://www.theamazonbasin.com/forums/index.php?/forums/topic/99774-the-secrets-of-uber-tristram/]
  
  
*Chance is for when playing solo: [[Better Chance of Getting Magic Items]] does not improve drop chance, although playing in games with additional players does.
+
{|
*Multiple keys can be dropped per kill, maximum five (although this is unlikely).
+
|-
*Multiple keys of the same type can be present in inventory and stash: each requires 1x2 inventory space to pick up.
+
| pk3
*Players normally collect three of each key before organ collecting.
+
|
<br>
+
{|
 
+
|-
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| Key of Destruction
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|
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|}
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|}
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{| border="1"
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!Chance
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!1 in X
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!Treasure Class
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!Quality
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|-
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| 0.0793234601 || 12.606611 || [[Nihlathak (H)]] || Unique: 900 Set: 900 Rare: 900 Magic: 1024
 +
|}
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<br/>
 +
<br/>
 
==Organ collecting==
 
==Organ collecting==
 
*When in [[Harrogath]] of [[Act 5]] in Hell, place one of each key in [[Horadric Cube|{{Ub|=Horadric Cube}}]] and transmute to generate portal to one of three areas: take care, since all look identical and only their label distinguishes them.
 
*When in [[Harrogath]] of [[Act 5]] in Hell, place one of each key in [[Horadric Cube|{{Ub|=Horadric Cube}}]] and transmute to generate portal to one of three areas: take care, since all look identical and only their label distinguishes them.
 
*Since area is randomly selected from those which have not already been accessed in that game, it is advisable to collect ''three'' sets of keys and create portals to all three areas in the same game: be sure to move to different positions for subsequent portals, otherwise they may be difficult or impossible to use.
 
*Since area is randomly selected from those which have not already been accessed in that game, it is advisable to collect ''three'' sets of keys and create portals to all three areas in the same game: be sure to move to different positions for subsequent portals, otherwise they may be difficult or impossible to use.
*[[Melee]] [[attack]]ers specialising in physical damage are recommended for the remainder of this quest, with [[Paladin (Diablo II)|Paladin]]s using [[Smite]] being particularly popular since it always hits and cannot be [[block]]ed. This is because monsters including the [[boss]]es themselves have one or two immunities that cover all damage types, many of which cannot be removed. However, none of bosses is [[Immune to Physical]], and those monsters that are can have it removed by [[Decrepify]] or [[Amplify Damage]], or ignored by [[Sanctuary (skill)|Sanctuary]] (since they are [[undead]]).
+
*In LoD [[melee]] [[attack]]ers specialising in physical damage are recommended for the remainder of this quest, with [[Paladin (Diablo II)|Paladin]]s using [[Smite]] being particularly popular since it always hits and cannot be [[block]]ed. This is because monsters including the [[boss]]es themselves have one or two immunities that cover all damage types, many of which cannot be removed. However, none of bosses is [[Immune to Physical]], and those monsters that are can have it removed by [[Decrepify]] or [[Amplify Damage]], or ignored by [[Sanctuary (skill)|Sanctuary]] (since they are [[undead]]).<br/>In D2R other elements are Pandemonium Event viable with the use of [[Sunder]], although Paladin using Smite is still the most effective.
 
*[[Prevent Monster Heal]] does not apply to any of the bosses encountered for the remainder of this quest. All have 650,000-660,000 ''base'' life, resulting in 15,869 <sub>36/256</sub> - 16,113 <sub>72/256</sub> [[damage regeneration]] per second, increasing by 50% with each additional player in game at time of spawning. [[Poison Damage]], [[Open Wounds]] and skills applying damage every frame (like [[Immolation Arrow]] or [[Meteor]] pyres and [[Fire Wall]]) can stop regeneration entirely.
 
*[[Prevent Monster Heal]] does not apply to any of the bosses encountered for the remainder of this quest. All have 650,000-660,000 ''base'' life, resulting in 15,869 <sub>36/256</sub> - 16,113 <sub>72/256</sub> [[damage regeneration]] per second, increasing by 50% with each additional player in game at time of spawning. [[Poison Damage]], [[Open Wounds]] and skills applying damage every frame (like [[Immolation Arrow]] or [[Meteor]] pyres and [[Fire Wall]]) can stop regeneration entirely.
 
*Melee attackers are also recommended due to ability to apply [[Crushing Blow]] and benefit from [[Life Stolen]] per hit or [[Life Tap]], or deliver massive damage to a single target which always hits and cannot be blocked (like an [[Amazon]] using [[Charged Strike]]).
 
*Melee attackers are also recommended due to ability to apply [[Crushing Blow]] and benefit from [[Life Stolen]] per hit or [[Life Tap]], or deliver massive damage to a single target which always hits and cannot be blocked (like an [[Amazon]] using [[Charged Strike]]).
 
*Characters specialising in [[Cold Damage]] and [[Poison Damage]] will be unable to kill bosses in all three areas.
 
*Characters specialising in [[Cold Damage]] and [[Poison Damage]] will be unable to kill bosses in all three areas.
 
*Enter portals and search areas for bosses.
 
*Enter portals and search areas for bosses.
<br>
+
<br/>
  
===Matron's Den===
+
===Diablo's Horn===
 
*[[Matron's Den]] has same appearance as [[Forgotten Tower]] cellars, as seen when collecting key from [[The Countess|{{Ub|=The Countess}}]].
 
*[[Matron's Den]] has same appearance as [[Forgotten Tower]] cellars, as seen when collecting key from [[The Countess|{{Ub|=The Countess}}]].
  
  
[[File:Lilith.png|center|frame|[[Lilith|{{Ub|=Lilith}}]] is an [[Extra Fast]] [[Multiple Shots]] [[Poison Enchanted]] [[boss]] and [[Evil]] who is always [[Immune to Poison]] (185%). {{Warn|=Neither bonuses nor immunity are displayed.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=58929&view=findpost&p=924821] ]]
+
[[File:Lilith.png|center|frame|[[Lilith|{{Ub|=Lilith}}]] is an [[Extra Fast]] [[Multiple Shots]] [[Poison Enchanted]] [[boss]] and [[Evil]] who is always [[Immune to Poison]] (185%). {{Warn|=Neither bonuses nor immunity are displayed.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/99774-the-secrets-of-uber-tristram/&do=findComment&comment=1496997] ]]
  
  
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*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]], [[damage]] and [[experience]]) are higher than the original due to being level 110, which also makes her harder to hit with attacks.
 
*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]], [[damage]] and [[experience]]) are higher than the original due to being level 110, which also makes her harder to hit with attacks.
 
*4-5 random [[Champion]] or [[Unique (monster)|Unique]] packs spawn in area, which can increase danger when they spawn near her and have bonuses which enhance her already high physical damage ([[Aura Enchanted]] with [[Might]] or [[Fanaticism]], or [[Cursed]]). 60% chance of [[Stygian Fury|Vile Witches]] being selected, capable of casting [[Amplify Damage]].
 
*4-5 random [[Champion]] or [[Unique (monster)|Unique]] packs spawn in area, which can increase danger when they spawn near her and have bonuses which enhance her already high physical damage ([[Aura Enchanted]] with [[Might]] or [[Fanaticism]], or [[Cursed]]). 60% chance of [[Stygian Fury|Vile Witches]] being selected, capable of casting [[Amplify Damage]].
*When killed, she will drop [[Diablo's Horn|{{Cb|=Diablo's Horn}}]], requiring 1x1 inventory space to pick up.
+
*When killed, she will drop {{Cb|=Diablo's Horn}}, requiring one inventory space to pick up.
<br>
+
<br/>
  
===Forgotten Sands===
+
===Baal's Eye===
 
*[[Forgotten Sands]] has same appearance as [[Canyon of the Magi]] with portal from [[Harrogath]] spawning in same position as portal from [[Arcane Sanctuary (area)|Arcane Sanctuary]], to south of [[waypoint]] (which no longer functions).
 
*[[Forgotten Sands]] has same appearance as [[Canyon of the Magi]] with portal from [[Harrogath]] spawning in same position as portal from [[Arcane Sanctuary (area)|Arcane Sanctuary]], to south of [[waypoint]] (which no longer functions).
  
  
[[File:Duriel (Pandemonium Event).png|center|frame|[[Duriel (Pandemonium Event)|{{Ub|=Duriel}}]] is an [[Extra Fast]] [[Cold Enchanted]] [[boss]] and [[Evil]] who is always [[Immune to Cold]] (150%) and enchanted with level 6 [[Holy Freeze]]. {{Warn|=Neither bonuses nor immunity are displayed.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=58929&view=findpost&p=924821] ]]
+
[[File:Duriel (Pandemonium Event).png|center|frame|[[Duriel (Pandemonium Event)|{{Ub|=Duriel}}]] is an [[Extra Fast]] [[Cold Enchanted]] [[boss]] and [[Evil]] who is always [[Immune to Cold]] (150%) and enchanted with level 6 [[Holy Freeze]]. {{Warn|=Neither bonuses nor immunity are displayed.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/99774-the-secrets-of-uber-tristram/&do=findComment&comment=1496997] ]]
  
  
 
*{{Ub|=Duriel}} spawns to north of waypoint, so there is no need to search area for him.
 
*{{Ub|=Duriel}} spawns to north of waypoint, so there is no need to search area for him.
*Aside from a standard Attack, he uses [[Jab]] and [[Smite]] (which requires a hit-check and can be [[block]]ed). Fortunately he does not use [[Charge]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83494&view=findpost&p=920534]
+
*Aside from a standard Attack, he uses [[Jab]] and [[Smite]] (which requires a hit-check and can be [[block]]ed). Fortunately he does not use [[Charge]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120405-charging-monsters/&do=findComment&comment=1492724]
 
*He has 100% [[drain effectiveness]].
 
*He has 100% [[drain effectiveness]].
*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]] , [[damage]] and [[experience]]) are higher than the original due to being level 110, which also makes him harder to hit with [[attack]]s.
+
*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]], [[damage]] and [[experience]]) are higher than the original due to being level 110, which also makes him harder to hit with [[attack]]s.
*When killed, he will drop [[Baal's Eye|{{Cb|=Baal's Eye}}]], requiring 1x1 inventory space to pick up.
+
*When killed, he will drop {{Cb|=Baal's Eye}}, requiring one inventory space to pick up.
<br>
+
<br/>
  
===Furnace of Pain===
+
===Mephisto's Brain===
 
*[[Furnace of Pain]] has same appearance as [[Abaddon]], [[Pit of Acheron]] and [[Infernal Pit]] in [[Act 5]], which are like areas of [[River of Flame]] in [[Act 4]].
 
*[[Furnace of Pain]] has same appearance as [[Abaddon]], [[Pit of Acheron]] and [[Infernal Pit]] in [[Act 5]], which are like areas of [[River of Flame]] in [[Act 4]].
  
  
[[File:Izual (Pandemonium Event).png|center|frame|[[Izual (Pandemonium Event)|{{Ub|=Izual}}]] is an [[Extra Fast]] [[Cold Enchanted]] [[boss]] who is always [[Immune to Cold]] (185%), casts level 27 [[Chilling Armor]] and level 15 [[Frost Nova]], and can teleport. {{Warn|=Neither bonuses nor immunity are displayed.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=58929&view=findpost&p=924821] ]]
+
[[File:Izual (Pandemonium Event).png|center|frame|[[Izual (Pandemonium Event)|{{Ub|=Izual}}]] is an [[Extra Fast]] [[Cold Enchanted]] [[boss]] who is always [[Immune to Cold]] (185%), casts level 27 [[Chilling Armor]] and level 15 [[Frost Nova]], and can teleport. {{Warn|=Neither bonuses nor immunity are displayed.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/99774-the-secrets-of-uber-tristram/&do=findComment&comment=1496997] ]]
  
  
*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]] , [[damage]] and [[experience]]) are higher than the original due to being level 110, which also makes him harder to hit with [[attack]]s.
+
*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]], [[damage]] and [[experience]]) are higher than the original due to being level 110, which also makes him harder to hit with [[attack]]s.
*When killed, he will drop [[Mephisto's Brain|{{Cb|=Mephisto's Brain}}]], requiring 1x1 inventory space to pick up.
+
*When killed, he will drop {{Cb|=Mephisto's Brain}}, requiring one inventory space to pick up.
<br>
+
<br/>
  
 
==Tristram==
 
==Tristram==
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*Town Portals cannot be cast in Tristram.
 
*Town Portals cannot be cast in Tristram.
 
*Grimborn's [[The Poorman takes on Uber Tristram]] contains details of how to draw out each one to be engaged in single combat, rather than all three at once.
 
*Grimborn's [[The Poorman takes on Uber Tristram]] contains details of how to draw out each one to be engaged in single combat, rather than all three at once.
*As mentioned earlier, [[melee]] [[attack]]ers specialising in physical damage are recommended, with [[Paladin (Diablo II)|Paladin]]s using [[Smite]] being particularly popular since it always hits and cannot be [[block]]ed: this is because [[Megademon|Pit Lords]] always [[immune]] to everything except physical damage can be summoned, and at least one of the three has an immunity to one of other damage types except for [[Magic Damage]].
+
*As mentioned earlier, in LoD [[melee]] [[attack]]ers specialising in physical damage are recommended, with [[Paladin (Diablo II)|Paladin]]s using [[Smite]] being particularly popular since it always hits and cannot be [[block]]ed: this is because [[Megademon|Pit Lords]] always [[immune]] to everything except physical damage can be summoned, and at least one of the three has an immunity to one of other damage types except for [[Magic Damage]].
 
*[[Prevent Monster Heal]] does not apply and all three have 650,000-660,000 ''base'' life, resulting in 15,869 <sub>36/256</sub> - 16,113 <sub>72/256</sub> [[damage regeneration]] per second, increasing by 50% with each additional player in game at time of spawning. [[Poison Damage]], [[Open Wounds]] and skills applying damage every frame (like [[Immolation Arrow]] or [[Meteor]] pyres and [[Fire Wall]]) can stop regeneration entirely.
 
*[[Prevent Monster Heal]] does not apply and all three have 650,000-660,000 ''base'' life, resulting in 15,869 <sub>36/256</sub> - 16,113 <sub>72/256</sub> [[damage regeneration]] per second, increasing by 50% with each additional player in game at time of spawning. [[Poison Damage]], [[Open Wounds]] and skills applying damage every frame (like [[Immolation Arrow]] or [[Meteor]] pyres and [[Fire Wall]]) can stop regeneration entirely.
 
*Melee attackers are also recommended due to ability to apply [[Crushing Blow]] and benefit from [[Life Stolen]] per hit or [[Life Tap]], or deliver massive damage to a single target which always hits and cannot be blocked (like an [[Amazon]] using [[Charged Strike]]).
 
*Melee attackers are also recommended due to ability to apply [[Crushing Blow]] and benefit from [[Life Stolen]] per hit or [[Life Tap]], or deliver massive damage to a single target which always hits and cannot be blocked (like an [[Amazon]] using [[Charged Strike]]).
 
*Characters specialising in [[Cold Damage]] will be unable to kill all three.
 
*Characters specialising in [[Cold Damage]] will be unable to kill all three.
*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]] , [[damage]] and [[experience]]) are higher than the originals due to being level 110, which also makes them harder to hit with attacks.
+
*All level-adjusted stats ([[defense]], [[Attack Rating]], [[life]], [[damage]] and [[experience]]) are higher than the originals due to being level 110, which also makes them harder to hit with attacks.
  
  
[[File:Mephisto (Pandemonium Event).png|center|frame|[[Mephisto (Pandemonium Event)|{{Ub|=Mephisto}}]] is an [[Extra Fast]] [[Lightning Enchanted]] [[Magic Resistant]] [[boss]] and [[Evil]] who is [[Immune to Lightning]] (110%) and [[Immune to Poison]] (110%). Enchanted with level 20 [[Conviction]]. {{Warn|=Neither bonuses nor immunities are displayed.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=58929&view=findpost&p=924821] ]]
+
[[File:Mephisto (Pandemonium Event).png|center|frame|[[Mephisto (Pandemonium Event)|{{Ub|=Mephisto}}]] is an [[Extra Fast]] [[Lightning Enchanted]] [[Magic Resistant]] [[boss]] and [[Evil]] who is [[Immune to Lightning]] (110%) and [[Immune to Poison]] (110%). Enchanted with level 20 [[Conviction]]. {{Warn|=Neither bonuses nor immunities are displayed.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/99774-the-secrets-of-uber-tristram/&do=findComment&comment=1496997] ]]
  
  
 
*Level 20 Conviction applies [[Fire Resist]], [[Lightning Resist]] and [[Cold Resist]] -125% (and -90[[% Defense]]), a significant penalty which can be countered by applying excess [[resistance]]:
 
*Level 20 Conviction applies [[Fire Resist]], [[Lightning Resist]] and [[Cold Resist]] -125% (and -90[[% Defense]]), a significant penalty which can be countered by applying excess [[resistance]]:
 
**[[Paladin (Diablo II)|Paladin]] supplying [[Salvation]] can significantly reduce excess required for all allies.
 
**[[Paladin (Diablo II)|Paladin]] supplying [[Salvation]] can significantly reduce excess required for all allies.
**[[Treachery|{{Ub|=Treachery}}]] armor's 5% [[Chance to Cast]] Level 15 [[Fade]] [[When Struck]] applies Resist +60% (and [[Damage Resist|Damage Reduced]] by 15%) for 288 seconds (4 minutes 48 seconds). Safest way to cast it is to equip armor and stand in fire: there are fires in or around ruins in north corner of Tristram, outside Harrogath's main gate and to either side of Hadriel above [[River of Flame]] [[waypoint]] in [[Act 4]]. Once Fade has been cast, player can remove and replace armor.
+
**[[Treachery|{{Ub|=Treachery}}]] body armor's 5% [[Chance to Cast]] Level 15 [[Fade]] [[When Struck]] applies Resist +60% (and [[Damage Resist|Damage Reduced]] by 15%) for 288 seconds (4 minutes 48 seconds). Safest way to cast it is to equip armor and stand in fire: there are fires in or around ruins in north corner of Tristram, outside Harrogath's main gate and to either side of Hadriel above [[River of Flame]] [[waypoint]] in [[Act 4]]. Once Fade has been cast, player can remove and replace armor.
*Paladin applying level >20 Conviction ''before'' him is unaffected by it (although any allies remain vulnerable).
+
*Paladin applying level >20 Conviction ''before'' him is unaffected by {{Ub|=Mephisto}}'s aura (although any allies remain vulnerable).
 
*Has same skills as the original [[Mephisto|{{Ub|=Mephisto}}]], although Prime Bolt is significantly higher at level 27, releasing 29 bolts applying 1-482 [[Lightning Damage]] each. Can also summon the following:
 
*Has same skills as the original [[Mephisto|{{Ub|=Mephisto}}]], although Prime Bolt is significantly higher at level 27, releasing 29 bolts applying 1-482 [[Lightning Damage]] each. Can also summon the following:
 
**[[Skeleton|Returned]], Immune to Lightning (100%) and Immune to Poison (110%)
 
**[[Skeleton|Returned]], Immune to Lightning (100%) and Immune to Poison (110%)
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**[[Skeleton Mage|Horror Mage]], firing poison bolts
 
**[[Skeleton Mage|Horror Mage]], firing poison bolts
 
*Has 0% [[drain effectiveness]]: casting Life Tap is recommended unless well-equipped.
 
*Has 0% [[drain effectiveness]]: casting Life Tap is recommended unless well-equipped.
*Characters specialising in Lightning Damage or Poison Damage will be unable to remove immunity unless playing with a [[Necromancer]] casting level >9 [[Lower Resist]], and equipping -% [[Enemy Resistance]]. Paladin supplying level >19 Conviction can remove lightning immunity.
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*Characters specialising in Lightning Damage or Poison Damage will be unable to remove immunity unless playing with a [[Necromancer]] casting level >9 [[Lower Resist]] or a Paladin supplying level >19 Conviction: the former breaks both immunities while the latter can break lightning immunity. Once immunity has been broken, remaining resistance can be further reduced by -% [[Enemy Resistance]].<br/>In D2R [[Sunder]] can be used.
  
  
[[File:Diablo (Pandemonium Event).png|center|frame|[[Diablo (Pandemonium Event)|{{Ub|=Diablo}}]] is an Extra Fast Magic Resistant boss and Evil who is Immune to Fire (110%) and Immune to Cold (115%). {{Warn|=Neither bonuses nor immunities are displayed.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=58929&view=findpost&p=924821] ]]
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[[File:Diablo (Pandemonium Event).png|center|frame|[[Diablo (Pandemonium Event)|{{Ub|=Diablo}}]] is an Extra Fast Magic Resistant boss and Evil who is Immune to Fire (110%) and Immune to Cold (115%). {{Warn|=Neither bonuses nor immunities are displayed.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/99774-the-secrets-of-uber-tristram/&do=findComment&comment=1496997] ]]
  
  
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[[File:Baal (Pandemonium Event).png|center|frame|[[Baal (Pandemonium Event)|{{Ub|=Baal}}]] is an Extra Fast [[Cold Enchanted]] Magic Resistant boss and Evil who is Immune to Fire (115%) and always Immune to Cold (185%). He casts level 37 [[Chilling Armor]]. {{Warn|=Neither bonuses nor immunities are displayed.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=58929&view=findpost&p=924821] ]]
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[[File:Baal (Pandemonium Event).png|center|frame|[[Baal (Pandemonium Event)|{{Ub|=Baal}}]] is an Extra Fast [[Cold Enchanted]] Magic Resistant boss and Evil who is Immune to Fire (115%) and always Immune to Cold (185%). He casts level 37 [[Chilling Armor]]. {{Warn|=Neither bonuses nor immunities are displayed.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/99774-the-secrets-of-uber-tristram/&do=findComment&comment=1496997] ]]
  
  
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**[[Vampire|Dark Lord]], Immune to Physical (100%) and Immune to Cold (130%)
 
**[[Vampire|Dark Lord]], Immune to Physical (100%) and Immune to Cold (130%)
 
*While fire immunity can be removed by an {{Ub|=Infinity}} polearm's Level 12 Conviction Aura When Equipped and further reduced by -% Enemy Resistance, since the polearm is typically equipped by a Desert Mercenary the challenge becomes keeping him alive.
 
*While fire immunity can be removed by an {{Ub|=Infinity}} polearm's Level 12 Conviction Aura When Equipped and further reduced by -% Enemy Resistance, since the polearm is typically equipped by a Desert Mercenary the challenge becomes keeping him alive.
<br>
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<br/>
  
 
==Reward==
 
==Reward==
*[[Hellfire Torch|{{Ub|=Hellfire Torch Charm}}]] and [[Standard of Heroes|{{Ub|=Standard of Heroes}}]] drop from last [[Evil]] killed in [[Tristram (Pandemonium Event)|Tristram]]. Event can be completed more than once, but character cannot pick up charm if one is already present in inventory or stash.
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*''One'' [[Hellfire Torch|{{Ub|=Large Charm}}]] and as many {{Ub|=Standard of Heroes}} as there are players in the game drop from last [[Evil]] killed in [[Tristram (Pandemonium Event)|Tristram]]. Pandemonium Event can be completed more than once, but character cannot pick up charm if one is already present in inventory or stash.
*Cannot be transferred from one character to another by selling to vendor: once bought, it does not appear in vendor inventory and is lost forever.
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*Charm cannot be transferred from one character to another by selling to vendor: once sold, it does not appear in vendor inventory and is lost forever.
 
*{{Ub|=Standard of Heroes}} currently serves no purpose other than a memento, which requires 1x1 inventory space to pick up. Multiple standards can be present in inventory or stash.
 
*{{Ub|=Standard of Heroes}} currently serves no purpose other than a memento, which requires 1x1 inventory space to pick up. Multiple standards can be present in inventory or stash.
<br>
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<br/>
  
 
==Reference==
 
==Reference==
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83494 Charging Monsters] (Technical Discussion)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/120405-charging-monsters/ Charging Monsters] (D2 Technical)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83911 Uber's Immunity] (Technical Discussion)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/120800-uber-s-immunity/ Uber's Immunity] (D2 Technical)
*Frozenhag, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=58929 The secrets of Uber Tristram] (Technical Discussion)
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*Frozenhag, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/99774-the-secrets-of-uber-tristram/ The secrets of Uber Tristram] (D2 Technical)
 
*Grimborn, [[The Poorman takes on Uber Tristram]]
 
*Grimborn, [[The Poorman takes on Uber Tristram]]

Latest revision as of 04:36, 5 September 2024