Difference between revisions of "The Seven Tombs"

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m (Added Diablo II Tomb of Knowledge link and reference for Tomb symbols image)
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[[File:Tomb symbols.png|center|frame|Position of symbols around edge of waypoint indicates direction to travel to find corresponding tomb. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=36294&view=findpost&p=384837]]]
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[[File:Tomb symbols.png|center|frame|Position of symbols around edge of waypoint indicates direction to travel to find corresponding tomb. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=36294&view=findpost&p=384837] [http://www.d2tomb.com/act_ii_quests.shtml]]]
  
  
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*Although he is alone, character is trapped in a small chamber with him and can only escape by casting Town Portal: overcoming him can be one of the greatest challenges faced in Normal, particularly for fragile ranged attackers and casters.
 
*Although he is alone, character is trapped in a small chamber with him and can only escape by casting Town Portal: overcoming him can be one of the greatest challenges faced in Normal, particularly for fragile ranged attackers and casters.
*Aside from a standard Attack, he uses [[Jab]] and [[Smite]] (which requires a hit-check and can be blocked), the latter of which is particularly dangerous in Normal when cold damage added by Holy Freeze is significant for that level ([[Cold Resist]] can drastically reduce danger: if nothing else, use [[Thawing Potion]]s). Fortunately he has not used [[Charge]] since [[patch]] 1.09, at the very least. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83494&view=findpost&p=920534]
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*Aside from a standard Attack, he uses [[Jab]] and [[Smite]] (which requires a hit-check and can be blocked), the former of which is particularly dangerous in Normal when cold damage added by Holy Freeze is significant for that level ([[Cold Resist]] can drastically reduce danger: if nothing else, use [[Thawing Potion]]s). Fortunately he has not used [[Charge]] since [[patch]] 1.09, at the very least. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83494&view=findpost&p=920534]
 
*Since all his active attacks are [[melee]] and apply physical damage, returning [[damage (Diablo II)|damage]] using [[Thorns]], [[Iron Maiden]], [[Iron Golem (skill)|Iron Golem]] thorns or [[Spirit of Barbs (skill)|Spirit of Barbs]] can be a useful strategy (at least in Normal, where he is most dangerous), particularly if target is [[mercenary]] (to which he applies 200% damage) or [[pet]] (to which he applies 400% damage).
 
*Since all his active attacks are [[melee]] and apply physical damage, returning [[damage (Diablo II)|damage]] using [[Thorns]], [[Iron Maiden]], [[Iron Golem (skill)|Iron Golem]] thorns or [[Spirit of Barbs (skill)|Spirit of Barbs]] can be a useful strategy (at least in Normal, where he is most dangerous), particularly if target is [[mercenary]] (to which he applies 200% damage) or [[pet]] (to which he applies 400% damage).
 
*Once he is defeated, exit in northwest wall opens and allows remainder of Tal Rasha's Chamber to be explored. Travel northeast to find and talk to [[Tyrael]].
 
*Once he is defeated, exit in northwest wall opens and allows remainder of Tal Rasha's Chamber to be explored. Travel northeast to find and talk to [[Tyrael]].
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*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=36294 A Compilation of Map Layouts] (Technical Discussion)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=36294 A Compilation of Map Layouts] (Technical Discussion)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83494 Charging Monsters] (Technical Discussion)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83494 Charging Monsters] (Technical Discussion)
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*Patty Beauregard, [http://www.d2tomb.com/act_ii_quests.shtml Act II Quests] (Diablo II Tomb of Knowledge)

Revision as of 13:33, 22 May 2012