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  • This is a very strong base-clearing character. It has a snare, interrupt, condition stack spike, self-heal, and shadow stepping abilities.
    784 bytes (108 words) - 22:31, 14 February 2012
  • *Animation may interrupt attacking and casting. [http://www.mannm.org/d2library/faqtoids/skills_eng. *{{Warn|=Can interrupt attack sequences, even those which shouldn't normally be interrupted like t
    4 KB (440 words) - 08:02, 18 July 2024
  • *Animation may interrupt attacking and casting. [http://www.mannm.org/d2library/faqtoids/skills_eng. *{{Warn|=Can interrupt attack sequences, even those which shouldn't normally be interrupted like t
    4 KB (430 words) - 08:00, 18 July 2024
  • ...e first damage done to the target. The Multiple Damage Ranger also has an interrupt for important skills that the opponent might have. ...me and Practiced Stance if you chose it, or poison them with Poison Arrow. Interrupt important skills, and use Troll Unguent when low on health. Happy hunting!
    3 KB (525 words) - 18:54, 8 October 2011
  • * '''Interrupt Strength:''' 20 * '''Interrupt Strength:''' 13
    10 KB (1,271 words) - 10:30, 7 September 2012
  • :'''Interrupt Strength''' ::Todo: Info about Interrupt Strength
    6 KB (895 words) - 04:10, 26 August 2012
  • Interrupt Strength: 3<br>
    2 KB (307 words) - 12:42, 11 August 2011
  • ...eats other talents at this tier in PvE usefulness. Bash is your only spell interrupt, and having this extra second may just be the time you need to bring that p ...-kiting tool and another spell interrupt (Druids badly lack abilities that interrupt enemy casting). Four second root is a bonus.
    9 KB (1,520 words) - 12:49, 18 May 2011
  • ...fer to tank 2 aatxes (3 are doable) and up to 5-6 darknesses. The darkness interrupt and drain are a pain - sometimes you have to rod kill them. Do a shield rig
    2 KB (386 words) - 17:39, 15 May 2011
  • ...on, 16.5 DPS, 1.7 Speed, Chance on hit: Pummel the target for 4 damage and interrupt the spell being cast for 5 sec
    3 KB (530 words) - 17:39, 18 May 2011
  • This 11 frame delay does not interrupt an attack sequence if Chance to Cast is applied during that sequence. The d
    4 KB (607 words) - 07:54, 5 September 2024
  • ...tanking skills down to Holy Shield. Then I'll pick up Holy to get reduced interrupt on heals, and back to Protection to finish it off.<br>
    3 KB (491 words) - 10:56, 18 May 2011
  • ...corner blocking LoS if possible. Otherwise try to hit them with a casting interrupt like Earthshock, Kick or Pummel to get them to pull towards your group. Th ...aman, it can be a big help to have a shaman in your party to earthshock to interrupt to get the shaman to come into melee range. Otherwise a shield bash or kic
    11 KB (2,075 words) - 21:49, 14 February 2012
  • *Animation may interrupt attacking and casting. [http://www.mannm.org/d2library/faqtoids/skills_eng.
    4 KB (420 words) - 08:01, 18 July 2024
  • * The shaman will attempt to heal himself - interrupt that. * Rumor has it kick, shield bash, pummel, etc can interrupt as well. Better safe than sorry.
    10 KB (1,724 words) - 13:18, 18 May 2011
  • ...undead enemy will be compelled to flee for some seconds. Damage caused may interrupt the effect. Only one target can be turned at a time. 1.5 second cast. 30
    4 KB (547 words) - 20:50, 14 February 2012
  • ...s and roots affect you less than any other class. Your pet can be handy to interrupt casters but the choice of pet is key in this endeavor; an attack speed of l
    4 KB (699 words) - 04:11, 18 May 2011
  • ''A key Talent in this build. It allows you to interrupt a caster. Most mobs will charge when unable to cast so it is very useful a
    4 KB (732 words) - 23:07, 14 February 2012
  • ...gers can as often end up as support characters as damage dealers, they can interrupt spellcasters well and add conditions well. Rangers have the highest armor ...to either do damage, cripple, or control certain areas. Traps are easy to interrupt, any attack will do so unless certain skills are used.
    19 KB (3,237 words) - 17:33, 15 May 2011
  • ...effect, but the other three work together in a very particular way. If we Interrupt or Stun a mob it is stuck in the fire field for another second at least, an ...s, even with the recent changes to the Firefox (reducing damage by 10% and Interrupt Strength by 45%). The boost to Reflected Shot happens quite often here, an
    14 KB (2,416 words) - 17:47, 18 May 2011

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