Difference between revisions of "Skill bonus"

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{{Skill nav}}
 
{{Skill nav}}
 
{{Intro}}
 
{{Intro}}
*Skill bonuses listed on this page normally apply to the native class only, unless another class or hireling acquires and can use the skill from an [[oskill]] item.
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*Skill bonuses listed on this page normally apply to the native class only, unless another class or [[Mercenary|mercenary]] acquires and can use the skill from an [[oskill]] item.
*Hirelings benefit from bonuses to a specific skill if they already possess that skill. [http://wiki.theamazonbasin.com/index.php/The_Mercenary_Resource#Skills]
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*Mercenaries benefit from skill bonuses to a specific skill if they already possess that skill: a Cold [[Iron Wolf]] equipping an [[Ormus' Robes|{{Ub|=Ormus' Robes Dusk Shroud}}]] supplying {{Mb|=+3 to Glacial Spike (Sorceress Only)}} receives a +3 bonus to his Glacial Spike skill level, even though the skill bonus reads '{{Mb|=(Sorceress Only)}}'. [http://wiki.theamazonbasin.com/index.php/The_Mercenary_Resource#Skills]
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*Act 3 [[Iron Wolf]] hirelings (Fire, Cold, Lightning) thus benefit from the following on [[Ormus' Robes|{{Ub|=Ormus' Robes Dusk Shroud}}]], despite stating "Sorceress Only":
 
**Fire: +3 [[Inferno]] (Sorceress Only); +3 [[Fire Ball]] (Sorceress Only)
 
**Cold: +3 [[Frozen Armor]] (Sorceress Only); +3 [[Ice Blast]] (Sorceress Only); +3 [[Glacial Spike]] (Sorceress Only)
 
**Lightning: +3 [[Charged Bolt]] (Sorceress Only); +3 [[Lightning]] (Sorceress Only)
 
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*Act 5 [[Barbarian (mercenary)|Barbarian]] hirelings benefit from the following which can spawn as [[Skill bonus#Staff mod|Staff mod]] skill bonuses on Barbarian helms, albeit very unlikely:
 
**+(1-3) [[Bash]] (Barbarian Only)
 
**+(1-3) [[Stun]] (Barbarian Only)
 
 
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Revision as of 18:38, 25 November 2011