Difference between revisions of "Radius"
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[[File:Sub-tile.png|left|thumb|350px|Enlargement of a single sub-tile.]] | [[File:Sub-tile.png|left|thumb|350px|Enlargement of a single sub-tile.]] | ||
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− | Many skills (most notably [[curses]] and [[aura]]s) apply effects within a radius. Skill descriptions specify radius in yards, while internally it is specified in sub-tiles: each sub-tile is a 2/3 yard by 2/3 yard (2 foot by 2 foot) square, although due to the game's [ | + | Many skills (most notably [[curses]] and [[aura]]s) apply effects within a radius. Skill descriptions specify radius in yards, while internally it is specified in sub-tiles: each sub-tile is a 2/3 yard by 2/3 yard (2 foot by 2 foot) square, although due to the game's [https://en.wikipedia.org/wiki/Isometric_video_game_graphics isometric graphics] these are rendered as rhomboids. |
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− | [[File:Radius.png| | + | [[File:Radius.png|center|thumb|600px|Radial effects apply to any applicable unit centered over sub-tiles within displayed radius; if [[missile]]s spawn within radius, effects apply to [[Size|target]] when it collides with missile.]] |
− | |Radial effects apply to any applicable unit centered over sub-tiles within displayed radius; if [[missile]]s spawn within radius, effects apply to [[Size|target]] when it collides with missile.]] | ||
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|-valign=top | |-valign=top | ||
!rowspan=2|{{0|0}}6 2/3 | !rowspan=2|{{0|0}}6 2/3 | ||
− | |[[ | + | |[[Carrion Vine]] |
|Radius | |Radius | ||
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− | |[[ | + | |[[Solar Creeper]] |
|Radius | |Radius | ||
|-valign=top | |-valign=top | ||
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[[Category:Skills]] | [[Category:Skills]] | ||
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Latest revision as of 06:13, 27 September 2021
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