Difference between revisions of "Notation"

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m (Changed column widths from integer amounts to percentages, added lines between Glossary entries)
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|[http://www.theamazonbasin.com/ Amazon Basin]
 
|[http://www.theamazonbasin.com/ Amazon Basin]
 
|-
 
|-
|width=216|ABM
+
|width=34%|ABM
 
|Amazon Basin Member
 
|Amazon Basin Member
 
|-
 
|-
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{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
|-
 
|-
|width=216|A1
+
|width=25%|A1
 
|[[Act 1]]
 
|[[Act 1]]
 
|-
 
|-
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|}
 
|}
 
<br>
 
<br>
 
  
 
==Calculation==
 
==Calculation==
 
{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
|-
 
|-
|width=216|(X)
+
|width=25%|(X)
 
|Calculate X first
 
|Calculate X first
 
|-
 
|-
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{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
|-
 
|-
|width=216|Ama
+
|width=25%|Ama
 
|[[Amazon]]
 
|[[Amazon]]
 
|-
 
|-
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{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
|-
 
|-
|width=216|Asn/asa/assy
+
|width=25%|Asn/asa/assy
 
|[[Assassin]]
 
|[[Assassin]]
 
|-
 
|-
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{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
|-
 
|-
|width=216|Baba/Barb
+
|width=25%|Baba/Barb
 
|[[Barbarian (Diablo II)|Barbarian]]
 
|[[Barbarian (Diablo II)|Barbarian]]
 
|-
 
|-
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{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
|-
 
|-
|width=216|Dru/droolid
+
|width=25%|Dru/droolid
 
|[[Druid (Diablo II)|Druid]]
 
|[[Druid (Diablo II)|Druid]]
 
|-
 
|-
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{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
|-
 
|-
|width=216|Amp
+
|width=25%|Amp
 
|[[Amplify Damage]]
 
|[[Amplify Damage]]
 
|-
 
|-
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{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
|-
 
|-
|width=216|BA
+
|width=25%|BA
 
|[[Blessed Aim]]
 
|[[Blessed Aim]]
 
|-
 
|-
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{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
|-
 
|-
|width=216|CB
+
|width=25%|CB
 
|[[Charged Bolt]]
 
|[[Charged Bolt]]
 
|-
 
|-
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==Conversational==
 
==Conversational==
 
{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
|width=216|afaic
+
|width=25%|afaic
 
|As far as I'm concerned
 
|As far as I'm concerned
 
|-
 
|-
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{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
|-
 
|-
|width=220|AoE
+
|width=25%|AoE
 
|Area of Effect
 
|Area of Effect
 
|-
 
|-
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{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
|-
 
|-
|width=216|3D/3PD
+
|width=25%|3D/3PD
 
|3 [[Diamond]]/3 [[Perfect Diamond]]: usually refers to [[shield]] socketed with three Perfect Diamonds
 
|3 [[Diamond]]/3 [[Perfect Diamond]]: usually refers to [[shield]] socketed with three Perfect Diamonds
 
|-
 
|-
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{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
|-
 
|-
|width=216|AR
+
|width=25%|AR
 
|[[Attack Rating]]
 
|[[Attack Rating]]
 
|-
 
|-
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{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
|-
 
|-
|width=216|Andy
+
|width=25%|Andy
 
![[Andariel|{{U|=Andariel}}]]
 
![[Andariel|{{U|=Andariel}}]]
 
|-
 
|-
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{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
{|cellpadding=0 cellspacing=0 width=100% style=text-align:left
 
|-valign=top
 
|-valign=top
|width=216|Cheese
+
!width=25%|Cheese
 +
 
 
|Low level character getting pushed through levels of the game by a much higher level character, where the lower character could not play effectively alone.
 
|Low level character getting pushed through levels of the game by a much higher level character, where the lower character could not play effectively alone.
 +
----
 
|-valign=top
 
|-valign=top
|Dropping (of items)
+
!Dropping (of items)
 
|Act of entering a game to present any player in that game with items as freely given gifts, to be distributed among the players in the game as they see fit.
 
|Act of entering a game to present any player in that game with items as freely given gifts, to be distributed among the players in the game as they see fit.
 +
----
 
|-
 
|-
|Flaming
+
!Flaming
 
|Making a personal attack or insulting remark, intended to incite anger.
 
|Making a personal attack or insulting remark, intended to incite anger.
 +
----
 
|-
 
|-
|Muling
+
!Muling
 
|The process of transferring items involving 2 or more characters not currently playing in the game.
 
|The process of transferring items involving 2 or more characters not currently playing in the game.
 +
----
 
|-valign=top
 
|-valign=top
|No-Twink
+
!No-Twink
 
|No-twink groups and players use and equip only what they find in no-twink play. No items are brought into no-twink play from outside games or sources.
 
|No-twink groups and players use and equip only what they find in no-twink play. No items are brought into no-twink play from outside games or sources.
 +
----
 
|-
 
|-
|Storing
+
!Storing
 
|Transferring items from one in-game character to a character not in game.
 
|Transferring items from one in-game character to a character not in game.
 +
----
 
|-valign=top
 
|-valign=top
|Transferring
+
!Transferring
 
|Interchanging items between characters, including activites referred to as muling, twinking and storing.
 
|Interchanging items between characters, including activites referred to as muling, twinking and storing.
 +
----
 
|-valign=top
 
|-valign=top
|Trolling
+
!Trolling
 
|Making provocative, controversial or offensive remarks, intended to create a confrontational response.
 
|Making provocative, controversial or offensive remarks, intended to create a confrontational response.
 +
----
 
|-valign=top
 
|-valign=top
|Twinking
+
!Twinking
 
|Transferring items from one character not currently in-game to a character in game for the latter character's use, and the reciprocal transer of items from the playing character to a mule.  "Twinking" is often referred to as using muled items to equip a character with superior items than would be found solely in playing that character.
 
|Transferring items from one character not currently in-game to a character in game for the latter character's use, and the reciprocal transer of items from the playing character to a mule.  "Twinking" is often referred to as using muled items to equip a character with superior items than would be found solely in playing that character.
 
|}
 
|}

Revision as of 20:48, 8 February 2013