Difference between revisions of "Lightning Damage"
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{{Intro}} | {{Intro}} | ||
[[File:Lightning Damage.gif|right|frame|Lightning damage overlay]] | [[File:Lightning Damage.gif|right|frame|Lightning damage overlay]] | ||
− | {{Mb|=Lightning Damage}} tends to be the most damaging | + | {{Mb|=Lightning Damage}} tends to be the most damaging element, both in terms of average and maximum damage. However, it often has very low minimum damage, making it unpredictable. |
*Damage of multiple types can be applied by the same attack, but only one damage overlay is displayed at a time: this means that lightning damage can still be applied even if the only overlay displayed is for fire, cold or poison damage. | *Damage of multiple types can be applied by the same attack, but only one damage overlay is displayed at a time: this means that lightning damage can still be applied even if the only overlay displayed is for fire, cold or poison damage. | ||
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Revision as of 06:19, 10 August 2013
ItemCharmSmall Charm
Large Charm
Grand Charm
Any socket
Circlet
Amulet
Body armor
Weapon
1 Excluding orb, staff and wand
Melee weapon
Axe
Dagger
Hammer
Mace
Polearm
Scepter
Spear
Staff
Sword
Wand
Missile weapon
Bow
Crossbow
Javelin
Amazon javelin
Throwing weapon
Shield
Ring
Belt
Boots
Set bonus
SkillAmazon
1 Converts physical attack damage to lightning damage as well
Assassin
Paladin
Sorceress
PetNecromancer
Monster
Reference
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