Difference between revisions of "Fire Enchanted"

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(→‎Reference: Fixed two broken forum links.)
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{{Unique bonus nav}}
 
{{Unique bonus nav}}
*[[Fire Resist]] +75% is applied to Unique when this does not result in a third immunity or increase one of two or more existing immunities. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&view=findpost&p=845829]
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*[[Fire Resist]] +75% is applied to Unique when this does not result in a third immunity or increase one of two or more existing immunities. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/]
  
  
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|[{{0|}}[[MonLvl#Damage|MonLvl]]*{{0|0}}50/100]
 
|[{{0|}}[[MonLvl#Damage|MonLvl]]*{{0|0}}50/100]
 
|}
 
|}
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
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[https://d2mods.info/forum/viewtopic.php?t=42436] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495521]
  
  
 
*[[Bonus damage]]
 
*[[Bonus damage]]
*Fire damage does not increase with player count, but a critical hit will double it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
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*Fire damage does not increase with player count, but a critical hit will double it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495521]
 
*Upon death the Unique explodes, applying physical and fire damage based on a percentage of the maximum life of a normal monster of the Unique level:
 
*Upon death the Unique explodes, applying physical and fire damage based on a percentage of the maximum life of a normal monster of the Unique level:
  
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|2 2/3||3 1/3||4 {{0|0/3}}
 
|2 2/3||3 1/3||4 {{0|0/3}}
 
|}
 
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[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=44834] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=892186] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
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[https://d2mods.info/forum/viewtopic.php?t=44834] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1464380] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495521]
  
  
 
*Explosion only applies to players, not [[mercenary]] or [[pet]]s.
 
*Explosion only applies to players, not [[mercenary]] or [[pet]]s.
 
*Explosion damage can be blocked, and [[Avoid]], [[Evade]] and [[Weapon Block]] apply.
 
*Explosion damage can be blocked, and [[Avoid]], [[Evade]] and [[Weapon Block]] apply.
*Explosion damage does not increase with player count, but a critical hit will double it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=892186]
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*Explosion damage does not increase with player count, but a critical hit will double it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1464380]
*+[[% Damage]] does not apply to explosion damage. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=892341]
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*+[[% Damage]] does not apply to explosion damage. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1464535]
*{{Warn|=When a Unique is Fire and Cold Enchanted, two novae and two explosions will be released upon death, although the second of each will be invisible.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug] However, since coldunique [[missile]]s have 3 frame [[Next Delay|next delay]], only one will apply its cold damage and length. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&st=30#entry949528]
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*{{Warn|=When a Unique is Fire and Cold Enchanted, two novae and two explosions will be released upon death, although the second of each will be invisible.}} [https://d2mods.info/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug] However, since coldunique [[missile]]s have 3 frame [[Next Delay|next delay]], only one will apply its cold damage and length. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1521670]
*{{Warn|=When a Unique is Fire and Lightning Enchanted, an invisible explosion will be released whenever it is put into hit recovery.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
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*{{Warn|=When a Unique is Fire and Lightning Enchanted, an invisible explosion will be released whenever it is put into hit recovery.}} [https://d2mods.info/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
*{{Warn|=Fire Enchanted [[Scarab Demon|{{Ub|=Scarab Demon}}]] ''and its minions'' will release an invisible explosion whenever put into hit recovery.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
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*{{Warn|=Fire Enchanted [[Scarab Demon|{{Ub|=Scarab Demon}}]] ''and its minions'' will release an invisible explosion whenever put into hit recovery.}} [https://d2mods.info/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
*{{Warn|=Fire and Lightning Enchanted {{Ub|=Scarab Demon}} will release two invisible explosions whenever it is put into hit recovery.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
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*{{Warn|=Fire and Lightning Enchanted {{Ub|=Scarab Demon}} will release two invisible explosions whenever it is put into hit recovery.}} [https://d2mods.info/forum/viewtopic.php?t=47602] [http://www.mannm.org/d2library/faqtoids/boss_eng.html#bug]
  
  
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==Reference==
 
==Reference==
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/boss_eng.html Bosses] (FAQtoids)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/boss_eng.html Bosses] (FAQtoids)
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602 v1.10-v1.11b Bugs Collection] (Phrozen Keep)
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*Nefarius, [https://d2mods.info/forum/viewtopic.php?t=47602 v1.10-v1.11b Bugs Collection] (Phrozen Keep)
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
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*Nefarius, [https://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=44834 Monster Death Damage] (Phrozen Keep)
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*Nefarius, [https://d2mods.info/forum/viewtopic.php?t=44834 Monster Death Damage] (Phrozen Keep)
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
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*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (Technical Discussion)
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*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical)

Revision as of 10:02, 21 September 2021