Difference between revisions of "Attack Rating"

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Base Attack Rating = ( (Dexterity - 7) * 5) + Class constant [http://www.mannm.org/d2library/faqtoids/cth_eng.html#arform]
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Base Attack Rating = ( (Dexterity - 7) * 5) + Class constant [https://www.mannm.org/d2library/faqtoids/cth_eng.html#arform]
  
  
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*[[Dragon Talon]]
 
*[[Dragon Talon]]
 
*[[Dragon Tail]]
 
*[[Dragon Tail]]
*[[Dragon Flight]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84441&st=60#entry933311]
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*[[Dragon Flight]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121311-the-assassin-class/&do=findComment&comment=1505474]
 
|}
 
|}
  
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|-
 
|-
 
!align=left|[[Summon Spirit Wolf|Spirit Wolf]]
 
!align=left|[[Summon Spirit Wolf|Spirit Wolf]]
|colspan=3|130 + (45*slvl) + MonLvl [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80263&view=findpost&p=899995]
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|colspan=3|130 + (45*slvl) + MonLvl [https://www.theamazonbasin.com/forums/index.php?/forums/topic/117464-defense-of-summoned-wolves-and-grizzly/&do=findComment&comment=1472187]
 
|-
 
|-
 
!align=left|[[Summon Dire Wolf|Dire Wolf]]
 
!align=left|[[Summon Dire Wolf|Dire Wolf]]
|colspan=3|305 + (20*slvl) + if ([[Summon Spirit Wolf|SSW]].slvl >0 , 25*SSW.slvl , 0) + MonLvl [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80263&view=findpost&p=899995]
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|colspan=3|305 + (20*slvl) + if ([[Summon Spirit Wolf|SSW]].slvl >0 , 25*SSW.slvl , 0) + MonLvl [https://www.theamazonbasin.com/forums/index.php?/forums/topic/117464-defense-of-summoned-wolves-and-grizzly/&do=findComment&comment=1472187]
 
|-
 
|-
 
!align=left|[[Summon Grizzly|Grizzly]]
 
!align=left|[[Summon Grizzly|Grizzly]]
|colspan=3|605 + (20*slvl) + if (SSW.slvl >0 , 25*SSW.slvl , 0) + MonLvl [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80263&view=findpost&p=899995]
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|colspan=3|605 + (20*slvl) + if (SSW.slvl >0 , 25*SSW.slvl , 0) + MonLvl [https://www.theamazonbasin.com/forums/index.php?/forums/topic/117464-defense-of-summoned-wolves-and-grizzly/&do=findComment&comment=1472187]
 
|-valign=top
 
|-valign=top
 
!align=left rowspan=5|[[Necromancer]]
 
!align=left rowspan=5|[[Necromancer]]
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*When Attack Rating includes a MonLvl value, 100% of the value for the relevant [[difficulty]] level and pet [[Attack#Level|level]] is used.
 
*When Attack Rating includes a MonLvl value, 100% of the value for the relevant [[difficulty]] level and pet [[Attack#Level|level]] is used.
*{{Warn|=[[Summon Spirit Wolf]] passive bonus applies + Attack Rating, '''not''' +[[% Attack Rating]] displayed by skill windows.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80263&view=findpost&p=897736]
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*{{Warn|=[[Summon Spirit Wolf]] passive bonus applies + Attack Rating, '''not''' +[[% Attack Rating]] displayed by skill windows.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/117464-defense-of-summoned-wolves-and-grizzly/&do=findComment&comment=1469929]
*Attack Rating of [[Conversion|converted]], [[Mind Blast|mind blasted]] and [[Revive]]d is determined using clvl when clvl < mlvl; otherwise, mlvl continues to be used. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84515&page=2#entry933659]
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*Attack Rating of [[Conversion|converted]], [[Mind Blast|mind blasted]] and [[Revive]]d is determined using clvl when clvl < mlvl; otherwise, mlvl continues to be used. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121381-onderduiker-clarification-please-on-conversion/&do=findComment&comment=1505822]
 
*Attack Rating of [[Reanimate]]d [[Skeleton#Returned|Returned]] is the same as that of a normal Returned that would spawn in the same [[area]] and difficulty level.
 
*Attack Rating of [[Reanimate]]d [[Skeleton#Returned|Returned]] is the same as that of a normal Returned that would spawn in the same [[area]] and difficulty level.
 
<br>
 
<br>
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Base Attack Rating = <nowiki>[</nowiki>[[MonLvl#Attack Rating|MonLvl]] * MonStats/100] [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=354]
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Base Attack Rating = <nowiki>[</nowiki>[[MonLvl#Attack Rating|MonLvl]] * MonStats/100] [https://d2mods.info/forum/kb/viewarticle?a=354]
  
  
*MonLvl values for the relevant difficulty and monster level (including any [[Champion]], [[Unique (monster)|Unique]] or minion bonus) [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&st=15&p=922928&#entry922928] are modified by percentage values stored in the MonStats.txt file, which vary depending on monster type. {{Warn|=Monster [[Attack#Chance to hiy|chance to hit]] displayed by character screen does '''not''' use level bonuses.}} [http://diablo.incgamers.com/forums/showthread.php?837129-LCS-attack-rating-and-chance-to-hit-formulas&p=8387692&viewfull=1#post8387692] For example, any [[Fallen#Fallen|Fallen]] in Normal is level 1 with 8 Attack Rating, while a {{Ub|=Fallen}} and its minions are level 4 with 26 AR before any bonuses: however, chance to hit is calculated using level 1 and 8 AR in all cases.
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*MonLvl values for the relevant difficulty and monster level (including any [[Champion]], [[Unique (monster)|Unique]] or minion bonus) [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495104] are modified by percentage values stored in the MonStats.txt file, which vary depending on monster type. {{Warn|=Monster [[Attack#Chance to hiy|chance to hit]] displayed by character screen does '''not''' use level bonuses.}} [https://www.diabloii.net/forums/threads/lcs-attack-rating-and-chance-to-hit-formulas.837129/post-8387692] For example, any [[Fallen#Fallen|Fallen]] in Normal is level 1 with 8 Attack Rating, while a {{Ub|=Fallen}} and its minions are level 4 with 26 AR before any bonuses: however, chance to hit is calculated using level 1 and 8 AR in all cases.
*{{Warn|=Monster chance to hit displayed by character screen also uses MonStats.txt value for monster level to select MonLvl value in all three difficulty levels, but this only applies to [[boss]]es in Nightmare and Hell: otherwise, [[area]] level determines mlvl in Nightmare and Hell.}} [http://diablo.incgamers.com/forums/showthread.php?837129-LCS-attack-rating-and-chance-to-hit-formulas&p=8387692&viewfull=1#post8387692] For example, in Hell the character screen calculates chance to hit based on any Fallen being level 67 with 2,451 or 2,315 AR (A1 or A2 attack respectively) in [[Expansion]] games: however, this is only true if it spawns in a level 67 area like the [[Blood Moor]]; if it spawns in a level 83 area like the [[Underground Passage Level 2]], then it is level '''83''' with 2,930 or 2,767 AR.
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*{{Warn|=Monster chance to hit displayed by character screen also uses MonStats.txt value for monster level to select MonLvl value in all three difficulty levels, but this only applies to [[boss]]es in Nightmare and Hell: otherwise, [[area]] level determines mlvl in Nightmare and Hell.}} [https://www.diabloii.net/forums/threads/lcs-attack-rating-and-chance-to-hit-formulas.837129/post-8387692] For example, in Hell the character screen calculates chance to hit based on any Fallen being level 67 with 2,451 or 2,315 AR (A1 or A2 attack respectively) in [[Expansion]] games: however, this is only true if it spawns in a level 67 area like the [[Blood Moor]]; if it spawns in a level 83 area like the [[Underground Passage Level 2]], then it is level '''83''' with 2,930 or 2,767 AR.
 
*Attack Rating increases by 1/16 (6.25%) with each additional player in Nightmare and Hell [[Ladder]] and [[Single Player]] games. {{Warn|=Monster chance to hit displayed by character screen does '''not''' take this into account.}}
 
*Attack Rating increases by 1/16 (6.25%) with each additional player in Nightmare and Hell [[Ladder]] and [[Single Player]] games. {{Warn|=Monster chance to hit displayed by character screen does '''not''' take this into account.}}
*{{Warn|=Monsters whose [[missile]] attacks require a hit check have base Attack Rating doubled; monster chance to hit displayed by character screen does '''not''' take this into account.}}  [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&st=15&p=922928&#entry922928]
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*{{Warn|=Monsters whose [[missile]] attacks require a hit check have base Attack Rating doubled; monster chance to hit displayed by character screen does '''not''' take this into account.}}  [https://d2mods.info/forum/viewtopic.php?t=47602] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495104]
 
<br>
 
<br>
  
 
==Reference==
 
==Reference==
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80263 Def of summoned Wolfs and Grizzly] (Druid Room)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/117464-defense-of-summoned-wolves-and-grizzly/ Def of summoned Wolfs and Grizzly] (D2 Druid)
*[http://diablo.incgamers.com/forums/showthread.php?837129-LCS-attack-rating-and-chance-to-hit-formulas LCS attack rating and chance to hit formulas] (Diablo: IncGamers)
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*[https://www.diabloii.net/forums/threads/lcs-attack-rating-and-chance-to-hit-formulas.837129/ LCS attack rating and chance to hit formulas] (Diabloii.net)
*Kingpin, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=354 MonLvl.txt File Guide] (Phrozen Keep)
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*Kingpin, [https://d2mods.info/forum/kb/viewarticle?a=354 MonLvl.txt File Guide] (Phrozen Keep)
*Librarian, [http://www.mannm.org/d2library/faqtoids/cth_eng.html Come and Get it: Attack and Defense Ratings] (FAQtoids)
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*Librarian, [https://www.mannm.org/d2library/faqtoids/cth_eng.html Come and Get it: Attack and Defense Ratings] (FAQtoids)
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=47602 v1.10-v1.11b Bugs Collection] (Phrozen Keep)
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*Nefarius, [https://d2mods.info/forum/viewtopic.php?t=47602 v1.10-v1.11b Bugs Collection] (Phrozen Keep)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
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*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Attack modifiers]]
 
[[Category:Attack modifiers]]

Revision as of 18:04, 27 September 2021