Difference between revisions of "Amazon"

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m (→‎References: updated link (TitanSeal) to point at table of contents, from which the three parts of the FAQ may be accessed)
(Reformatted FBR, FCR and FHR tables, other minor adjustments)
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{{Class nav
+
{{Class nav}}
 +
{{Class intro
 
|Text=This powerful woman warrior belongs to nomadic bands who roam the plains near the South Sea. The wandering of these groups often brings them into conflict with other peoples, so the Amazon is accustomed to fighting to defend her own. This lifestyle has made her fiercely independent and able to weather severe hardship and travel. While her skill with the bow rivals that of the Rogues, the Amazon is also adept in the use of spears and other throwing weapons, as well as in hand-to-hand combat. The Amazon is much sought after as a mercenary, in which type of service she will be loyal as long as her own ends are also served.
 
|Text=This powerful woman warrior belongs to nomadic bands who roam the plains near the South Sea. The wandering of these groups often brings them into conflict with other peoples, so the Amazon is accustomed to fighting to defend her own. This lifestyle has made her fiercely independent and able to weather severe hardship and travel. While her skill with the bow rivals that of the Rogues, the Amazon is also adept in the use of spears and other throwing weapons, as well as in hand-to-hand combat. The Amazon is much sought after as a mercenary, in which type of service she will be loyal as long as her own ends are also served.
 
|File=Amazon}}
 
|File=Amazon}}
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<br>
 
<br>
 
<br>
 
<br>
==Attributes==
+
==[[Attribute]]==
 
{|cellpadding=0 cellspacing=0 width=100%
 
{|cellpadding=0 cellspacing=0 width=100%
 
|-valign=top
 
|-valign=top
Line 28: Line 29:
 
!width=172 align=left|Attribute
 
!width=172 align=left|Attribute
 
!width=62|Level 1
 
!width=62|Level 1
!width=62|/Level-up
+
!width=62|/Level
 
!width=62|/Point
 
!width=62|/Point
 
|-
 
|-
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|}
 
|}
 
|
 
|
*<b>Point</b>: Attribute point invested, or bonus (+[[Dexterity]], +[[Vitality]], +[[Energy]], +[[all Attributes]]) from items equipped and charms located in character's inventory <b>outside</b> the [[Horadric Cube|{{Ub|=Horadric Cube}}]].
+
*<b>Point</b>: Attribute point invested, or bonus (+ Strength, Dexterity, Vitality, Energy and [[All Attributes]]) from items equipped and charms in inventory <b>outside</b> the [[Horadric Cube|{{Ub|=Horadric Cube}}]].
 
*Base defense is Dexterity/4, rounded down to the nearest point.
 
*Base defense is Dexterity/4, rounded down to the nearest point.
 
*Displayed life and mana are rounded down to the nearest point, but actual life and mana are rounded down to the nearest bit (1/256 point).
 
*Displayed life and mana are rounded down to the nearest point, but actual life and mana are rounded down to the nearest bit (1/256 point).
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<br>
 
<br>
  
==Breakpoints==
+
==[[Movement]]==
The tables below list minimum [[Faster Block Rate]], [[Faster Cast Rate]] and [[Faster Hit Recovery]] needed to reduce the number of frames in the respective animation and thus increase its speed. Some breakpoints differ depending on the weapon equipped. {{Warn|=Block rate breakpoints >140 and hit recovery breakpoints >594 are beyond reach in the unmodified game}}.
+
<br>
 +
 
 +
===[[Attack rate]]===
 +
*TitanSeal, [http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack Speed Calculator] (inDiablo.de)
 +
*[[Amazon attack rate]]
 +
<br>
 +
 
 +
===[[Block rate]]===
 +
The table below lists the minimum [[Faster Block Rate]] required to reduce the number of frames in the blocking animation and thus increase its speed. {{Warn|=>140 FBR is beyond reach in the unmodified game}}.
 +
 
 +
 
 +
{|cellpadding=0 cellspacing=0 style="text-align:left;font-size:90%"
 +
|width=418|
 +
{|cellpadding=0 cellspacing=0
 +
!width=66|1HS
 +
|One-handed swinging (all except [[dagger (item type)|dagger]]s and [[javelin (item type)|javelin]]s)
 +
|}
 +
|
 +
{|cellpadding=0 cellspacing=0
 +
!width=66|1HT
 +
|One-handed thrusting (daggers and javelins)
 +
|}
 +
|}
 +
 
 +
 
 +
{{Number table}}
 +
|-valign=top
 +
!align=left colspan=2 rowspan=2|State
 +
!align=center colspan=17|Frames
 +
|-align=center
 +
!width=29|17
 +
!width=29|16
 +
!width=29|15
 +
!width=29|14
 +
!width=29|13
 +
!width=29|12
 +
!width=29|11
 +
!width=29|10
 +
!width=29|9
 +
!width=29|8
 +
!width=29|7
 +
!width=29|6
 +
!width=29|5
 +
!width=29|4
 +
!width=29|3
 +
!width=29|2
 +
!width=29|1
 +
|-valign=top
 +
!width=84 align=left rowspan=2|Amazon
 +
!align=left width=84|1HS
 +
|0||4||6||11||15||23||29||40||56||80||120||{{Warn|=200}}||{{Warn|=480}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
 +
|-
 +
!align=left|1HT
 +
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||13||32||86||{{Warn|=600}}
 +
|-
 +
!align=left colspan=2|[[Werebear]]
 +
|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}||{{Empty}}
 +
|}
 +
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&view=findpost&p=928353]
 +
 
 +
 
 +
*Amazon can become a Werebear by using [[Beast|{{Ub|=Beast}}]] [[Rune Word]]'s Werebear [[oskill]].
 +
<br>
 +
 
 +
===[[Cast rate]]===
 +
The table below lists the minimum [[Faster Cast Rate]] required to reduce the number of frames in the casting animation and thus increase its speed. Action frame is the frame in which casting actually takes place: when the animation is interrupted before this frame has displayed then casting does not occur, so the earlier it occurs the less likely the animation is to be interrupted before casting.
  
  
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{|cellpadding=0 cellspacing=0
 
{|cellpadding=0 cellspacing=0
 
!width=66|1HS
 
!width=66|1HS
|One-handed swinging (all except daggers and javelins)
+
|One-handed swinging (all except [[dagger (item type)|dagger]]s and [[javelin (item type)|javelin]]s)
 
|-
 
|-
 
!1HT
 
!1HT
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|-
 
|-
 
!2HS
 
!2HS
|Two-handed swinging (swords)
+
|Two-handed swinging ([[sword (item type)|sword]]s)
 
|-
 
|-
 
!2HT
 
!2HT
|Two-handed thrusting (spears)
+
|Two-handed thrusting ([[spear (item type)|spear]]s)
 
|}
 
|}
 
|
 
|
 
{|cellpadding=0 cellspacing=0
 
{|cellpadding=0 cellspacing=0
 
!width=66|BOW
 
!width=66|BOW
|Bows
+
|[[Bow (item type)|Bow]]s
 
|-
 
|-
 
!HTH
 
!HTH
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|-
 
|-
 
!STF
 
!STF
|Two-handed axes, hammers, polearms and staves
+
|Two-handed [[axe (item type)|axe]]s, [[hammer (item type)|hammer]]s, [[polearm (item type)|polearm]]s and [[staff (item type)|staves]]
 
|-
 
|-
 
!XBW
 
!XBW
|Crossbows
+
|[[Crossbow (item type)|Crossbow]]s
 
|}
 
|}
 
|}
 
|}
  
  
{|cellpadding=0 cellspacing=0 style=text-align:left
 
|width=220|
 
====[[Block rate]] and [[hit recovery]]====
 
|
 
====[[Cast rate]]====
 
|-valign=top align=left
 
|
 
 
{{Number table}}
 
{{Number table}}
|+ {{0|0}}
+
|-align=left
|-valign=top align=center
+
!Frames
!width=62 rowspan=2|Frames
+
!19
!colspan=2|FBR
+
!colspan=2|18
!width=40 rowspan=2|FHR
 
|-align=center
 
!width=40|1HS
 
!width=40|1HT
 
|-
 
 
!17
 
!17
|0||{{Empty}}||{{Empty}}
+
!colspan=2|16
|-
+
!15
!16
 
|4||{{Empty}}||{{Empty}}
 
|-
 
!|15
 
| 6||{{Empty}}||{{Empty}}
 
|-
 
 
!14
 
!14
|11||{{Empty}}||{{Empty}}
+
!colspan=2|13
|-
 
|-
 
!13
 
|15||{{Empty}}||{{Empty}}
 
|-
 
 
!12
 
!12
|23||{{Empty}}||{{Empty}}
+
!colspan=2|11
|-
+
|-align=left
!11
+
!Action
|29||{{Empty}}||0
+
!colspan=2|12
|-
+
!colspan=3|11
!10
+
!colspan=2|10
|40||{{Empty}}||6
+
!colspan=2|9
|-
+
!colspan=3|8
!9
 
|56||{{Empty}}||13
 
|-
 
!8
 
|80||{{Empty}}||20
 
|-
 
 
!7
 
!7
|120||{{Empty}}||32
 
|-
 
!6
 
|{{Warn|=200}}||{{Empty}}||52
 
 
|-
 
|-
!5
+
!width=172 align=left|1HS, 2HS, XBW
|{{Warn|=480}}||0||86
+
|width=29|0
|-
+
|width=29|7
!4
+
|width=29|11
|{{Empty}}||13||174
+
|width=29|14
|-
+
|width=29|22
!3
+
|width=29|26
|{{Empty}}||32||{{Warn|=600}}
+
|width=29|32
|-
+
|width=29|48
!2
+
|width=29|68
|{{Empty}}||86||{{Empty}}
+
|width=29|86
|-
+
|width=29|99
!1
+
|width=29|152
|{{Empty}}||{{Warn|=600}}||{{Empty}}
+
|width=29|180
 
|}
 
|}
|width=154|
+
 
{{Number table}}
+
 
|+1HS, 2HS, XBW
 
|-valign=top align=center
 
!colspan=2|Frames
 
!width=40 rowspan=2|FCR
 
|-style=text-align:center
 
!width=40|Total
 
!width=40|Action
 
|-valign=top
 
!19||rowspan=2|12
 
|0
 
|-valign=top
 
!rowspan=2|18
 
|7
 
|-valign=top
 
!rowspan=3|11
 
|11
 
|-
 
!17
 
|14
 
|-valign=top
 
!rowspan=2|16
 
|22
 
|-valign=top
 
!rowspan=2|10
 
|26
 
|-
 
!15
 
|32
 
|-valign=top
 
!14!!rowspan=2|9
 
|48
 
|-valign=top
 
!rowspan=2|13
 
|68
 
|-valign=top
 
!rowspan=3|8
 
|86
 
|-
 
!12
 
|99
 
|-valign=top
 
!rowspan=2|11
 
|152
 
|-
 
!7
 
|180
 
|}
 
|width=154|
 
 
{{Number table}}
 
{{Number table}}
|+1HT, 2HT, STF
+
|-align=left
|-valign=top align=center
+
!Frames
!colspan=2|Frames
+
!19
!width=40 rowspan=2|FCR
+
!colspan=2|18
|-style=text-align:center
 
!width=40|Total
 
!width=40|Action
 
|-valign=top
 
!19!!rowspan=2|13
 
|0
 
|-valign=top
 
!rowspan=2|18
 
|7
 
|-valign=top
 
!rowspan=3|12
 
|10
 
|-
 
 
!17
 
!17
|14
+
!colspan=2|16
|-valign=top
+
!colspan=2|15
!rowspan=2|16
 
|22
 
|-valign=top
 
!rowspan=2|11
 
|23
 
|-valign=top
 
!rowspan=2|15
 
|32
 
|-valign=top
 
!rowspan=3|10
 
|42
 
|-
 
 
!14
 
!14
|48
+
!colspan=2|13
|-valign=top
+
!colspan=2|12
!rowspan=2|13
+
!11
|68
+
|-align=left
|-valign=top
+
!Action
!rowspan=2|9
+
!colspan=2|13
|72
+
!colspan=3|12
|-valign=top
+
!colspan=2|11
!rowspan=2|12
+
!colspan=3|10
|99
+
!colspan=2|9
|-valign=top
+
!colspan=2|8
!rowspan=2|8
 
|133
 
 
|-
 
|-
!11
+
!width=172 align=left|1HT, 2HT, STF
|152
+
|width=29|0
 +
|width=29|7
 +
|width=29|10
 +
|width=29|14
 +
|width=29|22
 +
|width=29|23
 +
|width=29|32
 +
|width=29|42
 +
|width=29|48
 +
|width=29|68
 +
|width=29|72
 +
|width=29|99
 +
|width=29|133
 +
|width=29|152
 
|}
 
|}
|width=154|
+
 
 +
 
 
{{Number table}}
 
{{Number table}}
|+BOW
+
|-align=left
|-align=center valign=top
+
!Frames
!colspan=2|Frames
+
!19
!width=40 rowspan=2|FCR
 
|-style=text-align:center
 
!width=40|Total
 
!width=40|Action
 
|-valign=top
 
!19!!rowspan=2|10
 
|0
 
|-
 
 
!18
 
!18
|7
+
!17
|-valign=top
 
!17!!rowspan=2|9
 
|14
 
|-
 
 
!16
 
!16
|22
+
!15
|-valign=top
 
!15!!rowspan=2|8
 
|32
 
|-
 
 
!14
 
!14
|48
+
!13
|-valign=top
 
!13!!rowspan=2|7
 
|68
 
|-
 
 
!12
 
!12
|99
+
!11
 +
|-align=left
 +
!Action
 +
!colspan=2|10
 +
!colspan=2|9
 +
!colspan=2|8
 +
!colspan=2|7
 +
!6
 
|-
 
|-
!11!!6
+
!width=172 align=left|BOW
|152
+
|width=29|0
 +
|width=29|7
 +
|width=29|14
 +
|width=29|22
 +
|width=29|32
 +
|width=29|48
 +
|width=29|68
 +
|width=29|99
 +
|width=29|152
 
|}
 
|}
|width=|
+
 
 +
 
 
{{Number table}}
 
{{Number table}}
|+HTH
+
|-align=left
|-style=text-align:center valign=top
+
!Frames
!colspan=2|Frames
+
!19
!width=40 rowspan=2|FCR
+
!colspan=2|18
|-style=text-align:center
 
!width=40|Total
 
!width=40|Action
 
|-valign=top
 
!19!!rowspan=2|11
 
|0
 
|-valign=top
 
!rowspan=2|18
 
|7
 
|-valign=top
 
!rowspan=3|10
 
|13
 
|-
 
 
!17
 
!17
|14
+
!colspan=2|16
|-valign=top
 
!rowspan=2|16
 
|22
 
|-valign=top
 
!rowspan=3|9
 
|29
 
|-
 
 
!15
 
!15
|32
+
!colspan=2|14
|-valign=top
 
!rowspan=2|14
 
|48
 
|-valign=top
 
!rowspan=3|8
 
|56
 
|-
 
 
!13
 
!13
|68
+
!colspan=2|12
|-valign=top
+
!11
!rowspan=2|12
+
|-align=left
|99
+
!Action
|-valign=top
+
!colspan=2|11
!rowspan=2|7
+
!colspan=3|10
|113
+
!colspan=3|9
 +
!colspan=3|8
 +
!colspan=2|7
 
|-
 
|-
!11
+
!width=172 align=left|HTH
|152
+
|width=29|0
|}
+
|width=29|7
 +
|width=29|13
 +
|width=29|14
 +
|width=29|22
 +
|width=29|29
 +
|width=29|32
 +
|width=29|48
 +
|width=29|56
 +
|width=29|68
 +
|width=29|99
 +
|width=29|113
 +
|width=29|152
 
|}
 
|}
 
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html] [http://www.gamersoasis.net/phpBB2/viewtopic.php?p=214297#214297]
 
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html] [http://www.gamersoasis.net/phpBB2/viewtopic.php?p=214297#214297]
 
<br>
 
<br>
 
<br>
 
<br>
====[[Attack rate]]====
+
===[[Hit recovery]]===
*[http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack Speed Calculator] (inDiablo.de)
+
The table below lists the minimum [[Faster Hit Recovery]] required to reduce the number of frames in the hit recovery animation and thus increase its speed. {{Warn|=>594 FHR is beyond reach in the unmodified game}}.
*[[Amazon attack rate]]
+
 
*[[Zeal_Attack_Speed_Tables|Zeal]]
+
 
 +
{{Number table}}
 +
|-valign=top
 +
!width=172 align=left rowspan=2|State
 +
!align=center colspan=17|Frames
 +
|-align=center
 +
!width=29|13
 +
!width=29|12
 +
!width=29|11
 +
!width=29|10
 +
!width=29|9
 +
!width=29|8
 +
!width=29|7
 +
!width=29|6
 +
!width=29|5
 +
!width=29|4
 +
!width=29|3
 +
|-
 +
!align=left|Amazon
 +
|{{Empty}}||{{Empty}}||0||6||13||20||32||52||86||174||{{Warn|=600}}
 +
|-
 +
!align=left|[[Werebear]]
 +
|0||5||10||16||24||37||54||86||152||360||{{Empty}}
 +
|}
 +
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr]
 +
 
 +
 
 +
*Amazon can become a Werebear by using [[Beast|{{Ub|=Beast}}]] [[Rune Word]]'s Werebear [[oskill]].
 
<br>
 
<br>
  
Line 438: Line 419:
 
<br>
 
<br>
  
==References==
+
==Reference==
 
*[http://classic.battle.net/diablo2exp/classes/amazon.shtml Amazon] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/classes/amazon.shtml Amazon] (Arreat Summit)
 +
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)
 
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=389 CharStats.txt] (Phrozen Keep)
 
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=389 CharStats.txt] (Phrozen Keep)

Revision as of 11:25, 6 October 2011

| Template:Skill tree |- |colspan=2|

  1. Jab
  2. Power Strike
  3. Poison Javelin
  4. Impale
  5. Lightning Bolt
  6. Charged Strike
  7. Plague Javelin
  8. Fend
  9. Lightning Strike
  10. Lightning Fury

|} |}

Movement


Attack rate


Block rate

The table below lists the minimum Faster Block Rate required to reduce the number of frames in the blocking animation and thus increase its speed. >140 FBR is beyond reach in the unmodified game.


1HS One-handed swinging (all except daggers and javelins)
1HT One-handed thrusting (daggers and javelins)


State Frames
17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1
Amazon 1HS 0 4 6 11 15 23 29 40 56 80 120 200 480
1HT 0 13 32 86 600
Werebear 0 5 10 16 27 40 65 109 223 1,320

[1] [2]



Cast rate

The table below lists the minimum Faster Cast Rate required to reduce the number of frames in the casting animation and thus increase its speed. Action frame is the frame in which casting actually takes place: when the animation is interrupted before this frame has displayed then casting does not occur, so the earlier it occurs the less likely the animation is to be interrupted before casting.


1HS One-handed swinging (all except daggers and javelins)
1HT One-handed thrusting (daggers and javelins)
2HS Two-handed swinging (swords)
2HT Two-handed thrusting (spears)
BOW Bows
HTH Hand-to-Hand (unarmed)
STF Two-handed axes, hammers, polearms and staves
XBW Crossbows


Frames 19 18 17 16 15 14 13 12 11
Action 12 11 10 9 8 7
1HS, 2HS, XBW 0 7 11 14 22 26 32 48 68 86 99 152 180


Frames 19 18 17 16 15 14 13 12 11
Action 13 12 11 10 9 8
1HT, 2HT, STF 0 7 10 14 22 23 32 42 48 68 72 99 133 152


Frames 19 18 17 16 15 14 13 12 11
Action 10 9 8 7 6
BOW 0 7 14 22 32 48 68 99 152


Frames 19 18 17 16 15 14 13 12 11
Action 11 10 9 8 7
HTH 0 7 13 14 22 29 32 48 56 68 99 113 152

[3] [4]

Hit recovery

The table below lists the minimum Faster Hit Recovery required to reduce the number of frames in the hit recovery animation and thus increase its speed. >594 FHR is beyond reach in the unmodified game.


State Frames
13 12 11 10 9 8 7 6 5 4 3
Amazon 0 6 13 20 32 52 86 174 600
Werebear 0 5 10 16 24 37 54 86 152 360

[5]



Strategy and guides


Reference