Difference between revisions of "Quest"

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==Initiation==
 
==Initiation==
Quests can be initiated in a number of ways: talk to a [[townsperson]], enter a quest [[area]], find a [[quest item]] or approach a quest objective. Once initialised, quest status and any relevant [[quest item]]s in inventory or stash are saved; they are also saved upon exiting game.
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Quests can be initiated in a number of ways: talk to a [[townsperson]], enter a quest [[area]], find a quest [[item]] or approach a quest objective. Once initialised, quest status and any relevant items in inventory or stash are saved; they are also saved upon exiting game.
  
  
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==Objective==
 
==Objective==
Objectives normally involve finding and killing particular monsters (normally [[Super Unique]] or [[boss]]) or finding [[quest item]]s. Consult Quest Log at any time for reminders of what needs to be done for any active quests.
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Objectives normally involve finding and killing particular monsters (normally [[Super Unique]] or [[boss]]) or finding quest [[item]]s. Consult Quest Log at any time for reminders of what needs to be done for any active quests.
 
*In [[Multiplayer]], quest cannot be completed if game creator has already done so: consult Quest Log to see what is available. Quests also cannot be completed if another player who is ''not'' an ally completes them in that game: notification is given when this occurs.
 
*In [[Multiplayer]], quest cannot be completed if game creator has already done so: consult Quest Log to see what is available. Quests also cannot be completed if another player who is ''not'' an ally completes them in that game: notification is given when this occurs.
 
*In Multiplayer it is not necessary for each player to complete quest themselves as long as an allied player does so while they are present in the same Act, or within 53 1/3 yard [[radius]] (approximately 2 800x600 screen '''widths''') of a quest kill. For example, only one player needs to complete [[Horadric Staff|{{Ub|=Horadric Staff}}]] to allow allies to access [[Tal Rasha's Chamber]].
 
*In Multiplayer it is not necessary for each player to complete quest themselves as long as an allied player does so while they are present in the same Act, or within 53 1/3 yard [[radius]] (approximately 2 800x600 screen '''widths''') of a quest kill. For example, only one player needs to complete [[Horadric Staff|{{Ub|=Horadric Staff}}]] to allow allies to access [[Tal Rasha's Chamber]].
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==Quest item==
 
==Quest item==
[[Quest item]]s often need to be found and manipulated to complete an objective, or may be found as a result of completing such an objective.
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Items often need to be found and manipulated to complete an objective, or may be found as a result of completing such an objective.
 
*Only items found in the same [[difficulty]] level can be used to complete quest; an exception is the [[Horadric Cube|{{Ub|=Horadric Cube}}]], which can be used regardless of where it was found or where it is used.
 
*Only items found in the same [[difficulty]] level can be used to complete quest; an exception is the [[Horadric Cube|{{Ub|=Horadric Cube}}]], which can be used regardless of where it was found or where it is used.
 
*Only one of each quest item can normally be picked up by the same character, with the exception of those dropped in the [[Pandemonium Event]].
 
*Only one of each quest item can normally be picked up by the same character, with the exception of those dropped in the [[Pandemonium Event]].

Revision as of 18:19, 26 August 2013