Difference between revisions of "Betrayal of Harrogath"
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|Item=None | |Item=None | ||
|Reward=Anya will personalize an item for you<br> | |Reward=Anya will personalize an item for you<br> | ||
− | {{Ub|=Nihlathak}} may drop [[Key of Destruction|{{Cb|=Key of Destruction}}]] in Hell for Pandemonium Event | + | {{Ub|=Nihlathak}} may drop [[Pandemonium Event#Key of Destruction|{{Cb|=Key of Destruction}}]] in Hell for Pandemonium Event |
}} | }} | ||
− | {{ | + | {{Ub|=Nihlathak told me he struck a deal with Baal to protect Harrogath. In exchange for the demon's mercy, the misguided fool plans to give Baal the Relic of the Ancients, our most holy totem!}} |
− | {{ | + | {{Ub|=Doing so will allow Baal to enter Mount Arreat unchallenged by the Ancients. I tried to stop Nihlathak, but he imprisoned me in that icy tomb.}} |
− | {{ | + | {{Ub|=Nihlathak must be stopped before he dooms the whole world. As much as I would love to strangle the life out of him, I'm afraid I haven't the strength.}} |
− | {{ | + | {{Ub|=You must go to his lair through this portal I've opened, kill him, and then bring back the Relic of the Ancients. Stop Nihlathak from destroying what we have striven for eons to protect.}} |
+ | |||
+ | - [[Anya]] | ||
==Navigation== | ==Navigation== | ||
− | + | Enter [[Anya]]'s portal to [[Nihlathak's Temple]], then cross courtyard and walk into temple itself to find entrance to [[Halls of Anguish]]. | |
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− | + | Courtyard itself is strewn with [[Reanimated Horde|Prowling Dead]] corpses which will resurrect themselves, shortly after player enters through portal. | |
+ | <br> | ||
<br> | <br> | ||
− | |||
===Halls of Anguish=== | ===Halls of Anguish=== | ||
− | + | Entrance point is in middle of [[Halls of Anguish]]. While halls may appear labyrinthine, there is little variation in layout and exit to [[Halls of Pain]] can only be in one of three locations, the path to which is indicated by visual clues. | |
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===Halls of Pain=== | ===Halls of Pain=== | ||
− | + | Entrance point is in middle of [[Halls of Pain]]. As with previous level, exit to [[Halls of Vaught]] can only be in one of three locations, the path to which is indicated by visual clues. | |
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===Halls of Vaught=== | ===Halls of Vaught=== | ||
− | + | Entrance to [[Halls of Vaught]] is in central hub at junction of four halls. [[Nihlathak (boss)|{{Ub|=Nihlathak}}]] can be found at end of one of them. | |
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<br> | <br> | ||
==Reward== | ==Reward== | ||
− | {{ | + | {{Ub|=You have stopped Nihlathak, but he didn't have the Relic! He must have already given it to Baal. Now, Baal will not be tested when he reaches Arreat's summit.}} |
+ | |||
+ | {{Ub|=...Damn Nihlathak!}} | ||
− | {{ | + | {{Ub|=I do thank you for trying, though. Please, allow me to honor your courage by magically inscribing your name onto an item of your choosing. It's the least I can do.}} |
− | + | - [[Anya]] | |
− | + | Anya can now add character's name to that of any quality and any type of armor or weapon, with the exception of the following: | |
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| | | | ||
'''Quest item''' | '''Quest item''' | ||
− | *[[Horadric Malus|{{Ub|=Horadric Malus}}]] | + | *[[Tools of the Trade#Horadric Malus|{{Ub|=Horadric Malus}}]] |
− | *[[Staff of Kings|{{Ub|=Staff of Kings}}]] | + | *[[The Horadric Staff#Staff of Kings|{{Ub|=Staff of Kings}}]] |
− | *[[Horadric Staff|{{Ub|=Horadric Staff}}]] | + | *[[The Horadric Staff#Horadric Staff|{{Ub|=Horadric Staff}}]] |
− | *[[The Gidbinn|{{Ub|=The Gidbinn}}]] | + | *[[Blade of the Old Religion#The Gidbinn|{{Ub|=The Gidbinn}}]] |
− | *[[Khalim's Flail|{{Ub|=Khalim's Flail}}]] | + | *[[Khalim's Will#Khalim's Flail|{{Ub|=Khalim's Flail}}]] |
− | *[[Khalim's Will|{{Ub|=Khalim's Will}}]] | + | *[[Khalim's Will#Khalim's Will|{{Ub|=Khalim's Will}}]] |
− | *[[Hell Forge Hammer|{{Ub|=Hell Forge Hammer}}]] | + | *[[Hell's Forge#Hell Forge Hammer|{{Ub|=Hell Forge Hammer}}]] |
|} | |} | ||
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*Item will also be fully repaired and recharged, even if [[Indestructible]], as long as it is not [[Ethereal]]. | *Item will also be fully repaired and recharged, even if [[Indestructible]], as long as it is not [[Ethereal]]. | ||
− | *[[Nihlathak (boss)|{{Ub|=Nihlathak}}]] may drop [[Key of Destruction|{{Cb|=Key of Destruction}}]] in Hell, which is needed for [[Pandemonium Event]]. | + | *[[Nihlathak (boss)|{{Ub|=Nihlathak}}]] may drop [[Pandemonium Event#Key of Destruction|{{Cb|=Key of Destruction}}]] in Hell, which is needed for [[Pandemonium Event]]. |
<br> | <br> | ||
Revision as of 19:00, 27 August 2013
Nihlathak told me he struck a deal with Baal to protect Harrogath. In exchange for the demon's mercy, the misguided fool plans to give Baal the Relic of the Ancients, our most holy totem! Doing so will allow Baal to enter Mount Arreat unchallenged by the Ancients. I tried to stop Nihlathak, but he imprisoned me in that icy tomb. Nihlathak must be stopped before he dooms the whole world. As much as I would love to strangle the life out of him, I'm afraid I haven't the strength. You must go to his lair through this portal I've opened, kill him, and then bring back the Relic of the Ancients. Stop Nihlathak from destroying what we have striven for eons to protect. - Anya
Enter Anya's portal to Nihlathak's Temple, then cross courtyard and walk into temple itself to find entrance to Halls of Anguish.
![]() Pindleskin is a Fire Enchanted Super Unique Defiled Warrior guarding entrance to Halls of Anguish. He is accompanied by six minions in Normal, seven in Nightmare and eight in Hell. They are all Immune to Poison (100%) in Hell.
Halls of AnguishEntrance point is in middle of Halls of Anguish. While halls may appear labyrinthine, there is little variation in layout and exit to Halls of Pain can only be in one of three locations, the path to which is indicated by visual clues.
![]() To find exit most quickly, begin by turning right, and then left until standing in first corner. If highlighted block is not shaped like a small L or a question mark, then exit can be found by following first path. Otherwise, turn corner to left and continue to second corner. If highlighted block is not shaped like a small L, then exit can be found by following second path. Otherwise, exit can be found by following third path. [1] [2]
Halls of PainEntrance point is in middle of Halls of Pain. As with previous level, exit to Halls of Vaught can only be in one of three locations, the path to which is indicated by visual clues.
![]() To find exit most quickly, begin by turning right, and then left until standing in first corner. If highlighted block is not shaped like a small L or a question mark, then exit can be found by following first path. Otherwise, turn corner to left and continue to second corner. If highlighted block is not shaped like a small L, then exit can be found by following second path. Otherwise, exit can be found by following third path. Waypoint can be found by following blue path. [3] [4]
Halls of VaughtEntrance to Halls of Vaught is in central hub at junction of four halls. Nihlathak can be found at end of one of them.
![]() Hall in which Nihlathak can be found is indicated by pair of red eyes on wall at entrance to hall. Although these eyes appear on walls throughout temple, they are only present on one of the normally blank walls indicated above when Nihlathak is present in that hall. His presence is indicated in northwest hall by eyes on northwest wall at entrance; he is in northeast hall when eyes are on northeast wall at entrance; he is in southeast hall when eyes are on northeast wall inside lower entrance; or he is in southwest hall when eyes are on northwest wall of lower entrance. [5]
Objective![]() Nihlathak spawns on a raised platform surrounded by 20 Ice Spawn, and has the ability to summon more. He can also whip them into bloodlust like an Overseer, and transform them into Frenzied Ice Spawn. Both Ice Spawn and Frenzied Ice Spawn are always Immune to Cold in Hell.
Corpse explosion
'Skeleton'
![]() Although this appears to be a Skeleton and displays Immune to Lightning, it retains the stats of a Slayer and remains Immune to Cold. Thus Ice Blast applies neither Cold Damage nor freeze length. Explosion radius is also much larger than that of a Frenzied Ice Spawn as a result. [6]
Tomb Viper
![]() When a cloud collides with Necromancer and one Necromage, it collides with each in alternate frames as each takes turns being the last target with which it collided. When a cloud collides with Necromancer and two Necromages, it always collides with each of the Necromages in alternate frames and Necromancer is not damaged or poisoned. However, when one of Necromages moves away or dies then Necromancer becomes second target again.
RewardYou have stopped Nihlathak, but he didn't have the Relic! He must have already given it to Baal. Now, Baal will not be tested when he reaches Arreat's summit. ...Damn Nihlathak! I do thank you for trying, though. Please, allow me to honor your courage by magically inscribing your name onto an item of your choosing. It's the least I can do. - Anya
![]() Not to be confused with Immortal King's Stone Crusher Ogre Maul.
Reference
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