Difference between revisions of "Quest"
Onderduiker (talk | contribs) m (→Special) |
(HC quests; D2R (bugfixes, TZs, realm-only quests now in SP)) |
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*Pandemonium Event and [[World Event]] are Realm only. | *Pandemonium Event and [[World Event]] are Realm only. | ||
*Characters do not normally need a minimum required level to complete quests, with the exception of [[Tools of the Trade]] (level 8) and [[Rite of Passage (quest)|Rite of Passage]] (level 20 in Normal, level 40 in Nightmare and level 60 in Hell). | *Characters do not normally need a minimum required level to complete quests, with the exception of [[Tools of the Trade]] (level 8) and [[Rite of Passage (quest)|Rite of Passage]] (level 20 in Normal, level 40 in Nightmare and level 60 in Hell). | ||
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==={{Warn|=Mandatory}}=== | ==={{Warn|=Mandatory}}=== | ||
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{{Text table}} width=100% | {{Text table}} width=100% | ||
|-align=center | |-align=center | ||
− | !width=20%|[[Act 1]]<br>[[:Category:Quests (Act 1)|The Sightless Eye]] | + | !width=20%|[[Act 1]]<br/>[[:Category:Quests (Act 1)|The Sightless Eye]] |
− | !width=20%|[[Act 2]]<br>[[:Category:Quests (Act 2)|Secret of the Vizjerei]] | + | !width=20%|[[Act 2]]<br/>[[:Category:Quests (Act 2)|Secret of the Vizjerei]] |
− | !width=20%|[[Act 3]]<br>[[:Category:Quests (Act 3)|The Infernal Gate]] | + | !width=20%|[[Act 3]]<br/>[[:Category:Quests (Act 3)|The Infernal Gate]] |
− | !width=20%|[[Act 4]]<br>[[:Category:Quests (Act 4)|The Harrowing]] | + | !width=20%|[[Act 4]]<br/>[[:Category:Quests (Act 4)|The Harrowing]] |
− | !width=20%|[[Act 5]]<br>[[:Category:Quests (Act 5)|Lord of Destruction]] | + | !width=20%|[[Act 5]]<br/>[[:Category:Quests (Act 5)|Lord of Destruction]] |
|-valign=top | |-valign=top | ||
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− | *Khalim's Will is not mandatory in Multiplayer if player character completes [[The Blackened Temple]], allowing use of Town Portal cast in Durance of Hate by an allied player who has already completed Khalim's Will. | + | *{{Warn|=Khalim's Will is not mandatory in Multiplayer if player character completes [[The Blackened Temple]], allowing use of Town Portal cast in Durance of Hate by an allied player who has already completed Khalim's Will.}} Fixed in D2R. [https://news.blizzard.com/en-us/diablo2/23788293/diablo-ii-resurrected-patch-2-4-ladder-now-live#level] |
− | <br> | + | <br/> |
==={{S|=Recommended}}=== | ==={{S|=Recommended}}=== | ||
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{{Text table}} width=100% | {{Text table}} width=100% | ||
|-align=center | |-align=center | ||
− | !width=20%|[[Act 1]]<br>[[:Category:Quests (Act 1)|The Sightless Eye]] | + | !width=20%|[[Act 1]]<br/>[[:Category:Quests (Act 1)|The Sightless Eye]] |
− | !width=20%|[[Act 2]]<br>[[:Category:Quests (Act 2)|Secret of the Vizjerei]] | + | !width=20%|[[Act 2]]<br/>[[:Category:Quests (Act 2)|Secret of the Vizjerei]] |
− | !width=20%|[[Act 3]]<br>[[:Category:Quests (Act 3)|The Infernal Gate]] | + | !width=20%|[[Act 3]]<br/>[[:Category:Quests (Act 3)|The Infernal Gate]] |
− | !width=20%|[[Act 4]]<br>[[:Category:Quests (Act 4)|The Harrowing]] | + | !width=20%|[[Act 4]]<br/>[[:Category:Quests (Act 4)|The Harrowing]] |
− | !width=20%|[[Act 5]]<br>[[:Category:Quests (Act 5)|Lord of Destruction]] | + | !width=20%|[[Act 5]]<br/>[[:Category:Quests (Act 5)|Lord of Destruction]] |
|-valign=top | |-valign=top | ||
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− | *Value of rewards is subjective: these quests are recommended for player characters who are just starting or otherwise poorly equipped, but may be optional for more established and better equipped characters. | + | * Value of rewards is subjective: these quests are recommended for player characters who are just starting or otherwise poorly equipped, but may be optional for more established and better equipped characters. |
− | <br> | + | * Quests that permanently increase character properties: skills ([[Den of Evil (quest)|Den of Evil]], [[Radament's Lair]], [[The Fallen Angel]]), stats ([[The Golden Bird]], [[Lam Esen's Tome]]) or resistances ([[Prison of Ice]]) are highly recommended for [[Hardcore]] characters. |
+ | <br/> | ||
===Optional=== | ===Optional=== | ||
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{{Text table}} width=100% | {{Text table}} width=100% | ||
|-align=center | |-align=center | ||
− | !width=20%|[[Act 1]]<br>[[:Category:Quests (Act 1)|The Sightless Eye]] | + | !width=20%|[[Act 1]]<br/>[[:Category:Quests (Act 1)|The Sightless Eye]] |
− | !width=20%|[[Act 2]]<br>[[:Category:Quests (Act 2)|Secret of the Vizjerei]] | + | !width=20%|[[Act 2]]<br/>[[:Category:Quests (Act 2)|Secret of the Vizjerei]] |
− | !width=20%|[[Act 3]]<br>[[:Category:Quests (Act 3)|The Infernal Gate]] | + | !width=20%|[[Act 3]]<br/>[[:Category:Quests (Act 3)|The Infernal Gate]] |
− | !width=20%|[[Act 4]]<br>[[:Category:Quests (Act 4)|The Harrowing]] | + | !width=20%|[[Act 4]]<br/>[[:Category:Quests (Act 4)|The Harrowing]] |
− | !width=20%|[[Act 5]]<br>[[:Category:Quests (Act 5)|Lord of Destruction]] | + | !width=20%|[[Act 5]]<br/>[[:Category:Quests (Act 5)|Lord of Destruction]] |
|-valign=top | |-valign=top | ||
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*Players cannot use Town Portal cast by allied player if destination is [[area]] which cannot normally be accessed without completing these quests. | *Players cannot use Town Portal cast by allied player if destination is [[area]] which cannot normally be accessed without completing these quests. | ||
*The Summoner and Betrayal of Harrogath are mandatory for the [[Pandemonium Event]]. | *The Summoner and Betrayal of Harrogath are mandatory for the [[Pandemonium Event]]. | ||
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===Special=== | ===Special=== | ||
The following are not displayed in Quest Log and are entirely separate from storyline, but they have been introduced at various points in the game's history for additional fun and challenge: | The following are not displayed in Quest Log and are entirely separate from storyline, but they have been introduced at various points in the game's history for additional fun and challenge: | ||
*[[Secret Cow Level]] | *[[Secret Cow Level]] | ||
− | *[[World Event]] (Realm in Hell only) | + | *[[World Event]] (Realm in Hell only; in D2R also single player) |
− | *[[Pandemonium Event]] (Realm in Hell and [[Expansion]] only) | + | *[[Pandemonium Event]] (Realm in Hell and [[Expansion]] only; in D2R also single player) |
*[[Token of Absolution]] (Hell and Expansion only) | *[[Token of Absolution]] (Hell and Expansion only) | ||
− | <br> | + | *[[Terror zone]]s (D2R only) |
+ | <br/> | ||
==Initiation== | ==Initiation== | ||
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Townspeople will comment on active quests when character talks to them, and comments change as quest status changes (usually after initiation, return without completion and upon final completion). However, unless townsperson is actively involved in quest, what is said is normally for flavor rather than being of any practical use. | Townspeople will comment on active quests when character talks to them, and comments change as quest status changes (usually after initiation, return without completion and upon final completion). However, unless townsperson is actively involved in quest, what is said is normally for flavor rather than being of any practical use. | ||
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==Objective== | ==Objective== | ||
Objectives normally involve finding and killing particular monsters (normally [[Super Unique]] or [[boss]]) or finding quest [[item]]s. Consult Quest Log at any time for reminders of what needs to be done for any active quests. | Objectives normally involve finding and killing particular monsters (normally [[Super Unique]] or [[boss]]) or finding quest [[item]]s. Consult Quest Log at any time for reminders of what needs to be done for any active quests. | ||
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*In Multiplayer it is not necessary for each player to complete quest themselves as long as an allied player does so while they are present in the same Act, or within 53 1/3 yard [[radius]] (approximately 2 800x600 screen '''widths''') of a quest kill. For example, only one player needs to complete [[The Horadric Staff|{{Ub|=Horadric Staff}}]] to allow allies to access [[Tal Rasha's Chamber]]. | *In Multiplayer it is not necessary for each player to complete quest themselves as long as an allied player does so while they are present in the same Act, or within 53 1/3 yard [[radius]] (approximately 2 800x600 screen '''widths''') of a quest kill. For example, only one player needs to complete [[The Horadric Staff|{{Ub|=Horadric Staff}}]] to allow allies to access [[Tal Rasha's Chamber]]. | ||
*Once completed, quests cannot be repeated in that [[difficulty]] level (with the exception of [[World Event]] and [[Pandemonium Event]]). | *Once completed, quests cannot be repeated in that [[difficulty]] level (with the exception of [[World Event]] and [[Pandemonium Event]]). | ||
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==Area== | ==Area== | ||
Quest [[area]]s are areas in which character needs to perform an action in order to complete an objective. Entering a quest area will often initiate a quest. Character often needs to travel through multiple areas to reach quest areas, so navigation notes are normally made on individual quest pages. | Quest [[area]]s are areas in which character needs to perform an action in order to complete an objective. Entering a quest area will often initiate a quest. Character often needs to travel through multiple areas to reach quest areas, so navigation notes are normally made on individual quest pages. | ||
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==Quest item== | ==Quest item== | ||
Items often need to be found and manipulated to complete an objective, or may be found as a result of completing such an objective. | Items often need to be found and manipulated to complete an objective, or may be found as a result of completing such an objective. | ||
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*Only one of each quest item can normally be picked up by the same character, with the exception of those dropped in the [[Pandemonium Event]]. | *Only one of each quest item can normally be picked up by the same character, with the exception of those dropped in the [[Pandemonium Event]]. | ||
*Once they have served their purpose, quest items are normally removed from inventory. | *Once they have served their purpose, quest items are normally removed from inventory. | ||
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==Reward== | ==Reward== | ||
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*Ensure there is sufficient inventory space for items, otherwise they will drop on ground. | *Ensure there is sufficient inventory space for items, otherwise they will drop on ground. | ||
*Rewards can only be claimed by a character once per difficulty level, and they are not normally transferable between characters: for example, [[Prison of Ice#Reward|{{Ub|=Scroll of Resistance}}]] granting +10 All Resistances cannot be transferred from one character to another when the recipient has already picked up or used their own. | *Rewards can only be claimed by a character once per difficulty level, and they are not normally transferable between characters: for example, [[Prison of Ice#Reward|{{Ub|=Scroll of Resistance}}]] granting +10 All Resistances cannot be transferred from one character to another when the recipient has already picked up or used their own. | ||
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==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/quests/basic.shtml Basic Quest Information] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/quests/basic.shtml Basic Quest Information] (Arreat Summit) | ||
*[http://classic.battle.net/diablo2exp/quests/rewards.shtml Quest Rewards] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/quests/rewards.shtml Quest Rewards] (Arreat Summit) |
Revision as of 04:22, 5 September 2024
Type
MandatoryThe following quests normally need to be completed in Single Player or when playing without help in Multiplayer in order to progress to later Acts and difficulty levels:
RecommendedThe following quests do not normally need to be completed in Single Player or when playing without help in Multiplayer in order to progress to later Acts and difficulty levels, but are worth completing for their rewards:
OptionalThe following quests do not normally need to be completed in Single Player or when playing without help in Multiplayer in order to progress to later Acts and difficulty levels, and are not worth completing for their rewards:
SpecialThe following are not displayed in Quest Log and are entirely separate from storyline, but they have been introduced at various points in the game's history for additional fun and challenge:
InitiationQuests can be initiated in a number of ways: talk to a townsperson, enter a quest area, find a quest item or approach a quest objective. Once initialised, quest status and any relevant items in inventory or stash are saved; they are also saved upon exiting game.
ObjectiveObjectives normally involve finding and killing particular monsters (normally Super Unique or boss) or finding quest items. Consult Quest Log at any time for reminders of what needs to be done for any active quests.
AreaQuest areas are areas in which character needs to perform an action in order to complete an objective. Entering a quest area will often initiate a quest. Character often needs to travel through multiple areas to reach quest areas, so navigation notes are normally made on individual quest pages.
Quest itemItems often need to be found and manipulated to complete an objective, or may be found as a result of completing such an objective.
RewardIf reward is not apparent upon completion of quest, consult Quest Log: normally character will need to talk to townsperson to claim reward. Aside from progress to later Acts and difficulty levels, notable rewards include the following:
Reference
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