Difference between revisions of "Betrayal of Harrogath"

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===Corpse explosion===
 
===Corpse explosion===
 
*[[Nihlathak (boss)|{{Ub|=Nihlathak}}]]'s corpse explosion is very similar to [[Necromancer]]'s [[Corpse Explosion]]:
 
*[[Nihlathak (boss)|{{Ub|=Nihlathak}}]]'s corpse explosion is very similar to [[Necromancer]]'s [[Corpse Explosion]]:
**Explosions cannot be [[Chance of Blocking|blocked]], and [[Dodge]], [[Avoid]], [[Evade]] and [[Weapon Block]] do not apply: only way to escape [[damage]] is to stay out of [[radius]].
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**Explosions cannot be [[block]]ed, and [[Dodge]], [[Avoid]], [[Evade]] and [[Weapon Block]] do not apply: only way to escape [[damage]] is to stay out of [[radius]].
 
**Unlike [[Fire Enchanted]] explosions, damage applies to [[mercenary]] and [[pet]]s.
 
**Unlike [[Fire Enchanted]] explosions, damage applies to [[mercenary]] and [[pet]]s.
 
**50% of damage is converted to [[Fire Damage]], the remainder is physical.
 
**50% of damage is converted to [[Fire Damage]], the remainder is physical.
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*Clouds can be [[Chance of Blocking|blocked]] and [[Avoid]], [[Evade]] and [[Weapon Block]] apply. [[Damage Reduced]] can be applied in sufficient quantity to significantly reduce and even negate physical damage. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=55484&view=findpost&p=614743]
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*Clouds can be [[block]]ed and [[Avoid]], [[Evade]] and [[Weapon Block]] apply. [[Damage Reduced]] can be applied in sufficient quantity to significantly reduce and even negate physical damage. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=55484&view=findpost&p=614743]
 
*% Damage applies to both 'javelin' and cloud damage when created, so -% Damage from [[Weaken]], [[Decrepify]] and [[Battle Cry]] can also reduce physical damage. However, +% Damage from [[Champion]] and [[Unique (monster)|Unique]] bonuses also applies, as does damage of other types added by those bonuses ([[Enchant]]ed [[Revive]]d Tomb Vipers can be extremely lethal while they last, since [[Fire Damage]] is added to all missiles).
 
*% Damage applies to both 'javelin' and cloud damage when created, so -% Damage from [[Weaken]], [[Decrepify]] and [[Battle Cry]] can also reduce physical damage. However, +% Damage from [[Champion]] and [[Unique (monster)|Unique]] bonuses also applies, as does damage of other types added by those bonuses ([[Enchant]]ed [[Revive]]d Tomb Vipers can be extremely lethal while they last, since [[Fire Damage]] is added to all missiles).
 
*Fortunately no Champion or Unique monsters spawn randomly in Halls of Vaught, so they can be avoided once [[Nihlathak (boss)|{{Ub|=Nihlathak's}}]] location is known. Those looking for trouble will find a Champion pack in hall opposite {{Ub|=Nihlathak}}, while there is always an [[Evil Urn]] in hall to left (anti-clockwise).
 
*Fortunately no Champion or Unique monsters spawn randomly in Halls of Vaught, so they can be avoided once [[Nihlathak (boss)|{{Ub|=Nihlathak's}}]] location is known. Those looking for trouble will find a Champion pack in hall opposite {{Ub|=Nihlathak}}, while there is always an [[Evil Urn]] in hall to left (anti-clockwise).

Revision as of 18:26, 5 October 2012